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Problems with Doom Builder

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Using ZDoom: Doom in Hexen format. In the builder the map I'm making looks fine, but when I play it a floor is at the wrong elevation, and some geometry is outright missing. Why?

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Press F6, go into the "Testing" tab and, in the "Parameters" field, paste this:

-iwad "%WP" -skill "%S" -file "%AP" "%F" -warp %L1 %L2 %NM

It mi-i-i-i-ight work. If it doesn't, then I don't know what would.

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