Crix Posted September 30, 2002 Duh. heh heh Looks like there's an update to the Tenebrae website. Neato outdoor scenes. Boy, that'll definately run at a blazing .5 fps on my computer, heh. 0 Share this post Link to post
AIRmichael Posted October 1, 2002 omgggg saw the test map. All so realistic. It felt so wierd when a enemy was flying above the ground because of his leg got stuck somewhere. LOL. 0 Share this post Link to post
LorD BaZTArD Posted October 2, 2002 Uh...What testmap was that? The only test map I remember was one with four enforcers and the destroyable fans......I can't remember any bit where they got stuck....? 0 Share this post Link to post
AIRmichael Posted October 2, 2002 I mean the bad collison detection of quake 1. Setting light radius to 0 rules! ( low fps though ). 0.5 fps on a gf4 mx when u shoot the ground or something LOL. 0 Share this post Link to post
Wobbo Posted October 2, 2002 Fuck the new version wont run on my system 0 Share this post Link to post
Ultimate Demon Posted October 7, 2002 How do i do to get that testmap to work in Tenabrea??? 0 Share this post Link to post
AIRmichael Posted October 7, 2002 If u got the full version of quake 1, just go into the console by pressing ~. After that type map testmap 0 Share this post Link to post
Ultimate Demon Posted October 7, 2002 I have the Original and i put it in in the tenebrae folder and put the test map there but still wont work :( 0 Share this post Link to post
LorD BaZTArD Posted October 7, 2002 Ah, I know, Create a folder in the tenebrae directory called maps. Put the map in that folder and then run it. should work then. 0 Share this post Link to post