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Battle_Korbi

Wads to play while waiting for soup to cool down.

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Or any kind of hot liquid these days, that is.

 

What (mega)wads you can recommend that are short and simple, yet fun? Not neccesarily pocket-sized maps. Not too much complex nor puzzley either.

 

To consider how much simple, consider maps so simple that even after you finish them, you won't forget about the soup/tea/coffee/any beverage you left somewhere to cool down.

 

So?

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I guess, TVR! will fit here. Levels aren't hard, don't have long puzzles and maps are quite small. 

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googol.wad


I recommend watching speedrun demos instead of playing WADs though.



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1 hour ago, Nine Inch Heels said:

Italo Doom

also:

Frog.wad

I've heard good things about Italo Doom... might as well download both.

 

I'm getting to the point where I just download anything you recommend -- I like your style! ;-) Finding time to play them is another matter. :-\

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1 hour ago, 42PercentHealth said:

I'm getting to the point where I just download anything you recommend -- I like your style! ;-)

If that's the case, here's one for you specifically: Tarakannik 3 (ZDoom required)

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Just now, 42PercentHealth said:

Ah, ribbiks. I did not like Stardate 20X6....

HERESY!

 

Ribbiks's maps are awesome. SunLust, Stardate, crumpets, Italo doom and frog are all good in their own right. His maps tend to be a bit more unforgiving though. ;-)

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18 minutes ago, Nine Inch Heels said:

HERESY!

 

Ribbiks's maps are awesome. SunLust, Stardate, crumpets, Italo doom and frog are all good in their own right. His maps tend to be a bit more unforgiving though. ;-)

Some maps of Ribbiks are awesome , I loved Sunlust. But some maps are ridiculously hard so that the main thing you need is luck. I don't like Ribbiks' speedmaps because of lack of exploration and frustrating experimental traps which need a lot of tries before managing to survive.

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17 minutes ago, Nine Inch Heels said:

HERESY!

 

Ribbiks's maps are awesome. SunLust, Stardate, crumpets, Italo doom and frog are all good in their own right. His maps tend to be a bit more unforgiving though. ;-)

I was getting tired of this:

  • Enter room, with a key, switch, or weapon conspicuously placed in the center
  • Watch bars lower, locking me into said room
  • Save the game
  • Do the thing which the game indicates I should do, releasing a cleverly devised ambush
  • Die in said ambush 5-digit number of times
  • Finally escape with 11 HP
  • Get rewarded with a stimpack
  • Repeat

 

Probably shoulda just lowered the difficulty. :-P One thing I can say -- he has mastered the art of making a small number of monsters as dangerous as possible. Some of the encounters don't really achieve slaughter proportions, but they can still be just as hard.

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not sure how my maps got roped into this thread. don't play any of my stuff @Battle_Kirby it's not what you're looking for. As far as enjoyable "fast food" doom maps go, why not try something like coffee break (aptly named) or the rebirth?

 

 

 

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