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ZDaemon Thursday Night Survival #313 - 2002 WAD Retrospective

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Another week, another trip down memory lane. In 2002 we had people imitating classic levels, Erik Alm continuing his experiments with hardcore gameplay, and even a base made of nothing but Lego blocks. The famous Valley of Echoes from the first release of Alien Vendetta is also included. Technically it came out a few days before 2002 began, but hey, we have to play it at some point.


DMFLAGS: 1174487140 / 806496256 / 0
Skill: Ultra Violence
IWAD: doom2 or freedoom080
PWADs: tnsc2002v2
Maps: map01-map17
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes


Date: 10th August 2017


Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts over 6 hours)


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That screenshot is a complete fabricated fake! I would never survive that far into Valley of Echoes.




Session statistics for this week follow:


First Bier:
[SDA]Krawa | in MAP04, splayed by a Hell Knight 1 minute and 38 seconds after joining


First blood in subsequent rotas:
2nd rota (-fast and 2x damage): [SDA]Krawa | killed by a zombieman 2 seconds after joining
3rd rota (total randomization): fred512 | couldn't dodge a destructor's rocket 2 minutes and 30 seconds after joining


Peak server population:


Overall number of players that connected during the session:


Player death counts by obituaries (1st rota/2nd rota/3rd rota):

        2 killed themselves. (0/0/2)
        12 died. (2/0/10)
        5 mutated. (4/0/1)
        0 were squished. (0/0/0)
        0 went boom. (0/0/0)
        14 should have stood back. (5/1/8‌)
        3 were killed by a zombieman. (0/3/0)
        15 were shot by a sergeant. (0/15/0)
        25 were perforated by a chaingunner. (2/23/0)
        0 were slashed by an imp. (0/0/0)
        34 were burned by an imp. (4/30/0)
        15 were bit by a demon. (0/15/0)
        9 were eaten by a spectre. (1/8/0)
        2 were spooked by a lost soul. (2/0/0)
        2 got too close to a cacodemon. (1/0/1)
        20 were smitten by a cacodemon. (1/19/0)
        0 were punched by a revenant. (0/0/0)
        39 couldn't evade a revenant's fireball. (8/29/2)
        21 were squashed by a mancubus. (3/18/0)
        4 let an arachnotron get them. (2/2/0)
        3 were gutted by a Hell Knight. (2/1/0)
        18 were splayed by a Hell Knight. (3/15/0)
        0 were ripped open by a Baron of Hell. (0/0/0)
        24 were bruised by a Baron of Hell. (5/19/0)
        29 were incinerated by an archvile. (5/19/5)
        4 stood in awe of the spider demon. (2/2/0)
        25 were splattered by a cyberdemon. (8/6/11)
        0 were surprised by the zombie's weaponry. (0/0/0)
        1 was mauled by a Mauler Demon. (0/0/1)
        0 were charred by a pain soul. (0/0/0)
        2 were melted by a pain soul. (1/0/1)
        0 suffered psychic trauma from an aracnorb's brainwaves. (0/0/0)
        0 were perforated by an Arachnophyte. (0/0/0)
        108 couldn't dodge a destructor's rocket. (0/0/108‌)
        2 were terminated by the Badass Cyberdemon. (1/0/1)
        438 deaths overall. (62/225/151)

Session lasted for 12 hours and 56 minutes and ended in the 3rd rota with the last map played being MAP14. Last finished map was MAP12.

top 10(+1) players with most deaths (deaths/joins, death ratio):

Keyboard_Doomer  35/56, 62.50%
AF-Domains.net   27/43, 62.79%
rhinoduck        22/27, 81.48%
Selami           18/22, 81.82%
memfis           18/40, 45.00%
fred512          18/47, 38.30%
ACIDONOPHAT      17/35, 48.57%
[LA]Looper       15/20, 75.00%
sid0rv           15/29, 51.72%
coolibop         14/30, 46.67%
AnimaZero        14/35, 40.00%

party pooper:
aprosekin         6/35, 17.14%


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10 hours ago, AF-Domains.net said:

One of the maps was not very easy on the eyes.

Was it the lego one?

It was the lego one wasnt it.

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