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Doom 64 EX Multiplayer

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Has anyone successfully played Doom64 EX Coop, and if so are there many bugs?

How many people would be up for a coop night of Doom64 EX if it works?

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There's the issue of macros being used to fake 3D geometry, that pretty much limits it to one player. Now, if the engine were to support 3D floors, the maps could be edited like how Nevander did in Retribution and you'd have maps that can remain functional in multiplayer.


Speaking of macros, ideally some could be allowed to run simultaneously if other players are in other parts of the map independently triggering events on their own.

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