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Eric the Sandvich

Just need some quick & simple DECORATE help.

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Currently I'm making my first "Thing", which is a normal barrel that can be broken. The graphics and animation work however the sound is not playing no matter what I do and frankly I don't know what's wrong, I'm hoping someone can point what's wrong out. Here is the DECORATE file.

 

actor neutralbarrel 18000
{
 health 50
 radius 10
 height 42
  +SOLID
  +SHOOTABLE
  +NOBLOOD
  +DONTGIB
  Deathsound "barrel/explode"
  Painsound "barrel/hit"
  States
  {
  Spawn:
   NBR1 A 1
   Loop
  Pain:
   NBR1 A 1 A_Pain
   goto Spawn
  Death:
   NBXP A 10
   NBXP B 10 A_Scream
   NBXP C 10
   NBXP D 10
   wait
  }
}

 

My SNDINFO is as such

 

barrel/hit NEBARHIT
barrel/explode NEUBARXP

 

Here is the description of the Sound files.

 

NEBARHIT - 256.04kb, Wav Format 16-bit Mono with 131072 samples at 44100 HZ, Format PCM

NEUBARXP - 169.31kb, Wav Format 16-bit Mono with 86664 samples at 44100 HZ, Format PCM

 

I bet I missed a character somewhere and I will bash my head if such.

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If you're using .pk3 format, make sure to put the sound lumps into a folder named "sounds". If you're using .wad format, make sure to put the sound lumps somewhere else than between sprite/patch/flat markers or special map data lumps.

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