Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
SOSU

The "stupid mod idea" thread

Recommended Posts

Hell Tycoon.

 

You know, like those good old Tycoon management games. Only with demons.

Share this post


Link to post

Grand Theft Doom: San Hades

 

where you're in hell and you can hijack all demons' cars and steal their weapons. Then punch the shit out of them. While running from the cops (Barons and ArchViles). And also killing other rival demon gang members (imps and  pinkies).

 

 

yeah I know this one really sucks...but that's the whole point of this thread!!

Share this post


Link to post
13 hours ago, MysteriousHaruko said:

Remaster all those terry crew wads into something playable and tolerable with good story or just combine good parts into one large map. It's just a dream, nothing more.

The latter was made, it's called Terry sucks.

Share this post


Link to post
1 hour ago, geo said:

Combine Doom with Snake! Doom Guy leaves trail of deadly fire behind himself that will damage enemies and flat out kill Doomguy.

 

Doom Fortress 2... with classes! Kapture the skull! 9 different Doom classes, each with 3 different weapons. It probably exists.

 

Stealth Doom. Enemies pace and have vision cones. If you're spot, you're shot. So you need to rely on stealth and well.... map knowledge, but luckily enemies pace back and forth.

 

Doom Walking Simulator: No enemies, no speed, no death. Just walking to give you time to observe and soak in the details.

 

Night Trap Doom: There are let's say 4 living Doommarines and its your job to use cameras and set up traps and turrets to protect the Doommarines as they walk through the levels unarmed and scared.

 

Bikinis: Anyone ever thought about putting the monsters in bikinis? Think H-Doom with less effort.

 

Rockets explode into plasma bullets. If you had them explode into other rockets that might be an issue.

 

Enemies explode. When they die... they explode. If they touch you they explode. Oh and their bullets.... they explode on impact.

 

Coffee or Smoke Break Doomguy. Every 5 enemies killed Doomguy needs another cup of coffee or smoke. If you don't he gets the shakes, but when he does drink or smoke he's super charged for a distance of half a mile in game. If you don't smoke or drink quick enough everything starts to go black or red.

There's already 2 or 3 TF mods.

Share this post


Link to post

Substitute the cacodemon sprites by an almost naked, muscled and very furry man, with arms and legs photoshopped out, of course. Call it the Dad-o-demon.

Share this post


Link to post
3 hours ago, nxGangGirl said:

Hank Hill makes a cameo appearance as The Flying Hank, who spits out lobs of Pro Pain and Pro Pain accessories.  

@nxGangGirl I need to play it because of this.

Share this post


Link to post

A mod where the player is a Zombieman.

 

That includes painfully slow speed, a rifle with a 22.5 degree spread, having to stop and aim for 10 tics before firing, only 20 points of health, inability to pick up any weapons, and infinite ammo for your rifle mercifully.

 

Also, when you die, you drop a bullet clip.

Share this post


Link to post
On 16/08/2017 at 0:33 PM, geo said:

Doom Fortress

That exists already. I have the old mod's WAD.

 

EDIT: oh dumb me, didn't bother to read Page 3...

...

 

ALWAYS PAGE THREE, DAMMIT! *flips table*

Share this post


Link to post

You know, a mod in which you can select anyone of the doom bestiary, including some of the most popular custom enemies like the afrit, and be that enemy. Just imagine, you select an imp and can only throw fireballs, walk at slow speed, and die easily. Or select a cacodemon and fly to unreachable areas. An archvile so no one will aim at you on purpose. A cyberdemon and basically rush your enemies. Or a spiderdemon and, cannot even get out of the first room...

Share this post


Link to post
Just now, galileo31dos01 said:

You know, a mod in which you can select anyone of the doom bestiary, including some of the most popular custom enemies like the afrit, and be that enemy. [bestiary in a nutshell]

That is called Doom Empathy. I have an enhanced modification of that called GusEmpathy,

Share this post


Link to post

Monster upgrade pack:

 

Pain Elementals get a 50% chance to spawn another Pain Elemental. The same goes for their death, meaning you may never get them out of your hair when encountered.

 

Archies can resurrect monsters from previous levels and summon them to your immediate vicinity. It hardly attacks now due to its persistence in doing this.

 

Inescapable Revenant rockets that can dodge enemies, travel through teleporters, and open doors with ease.

 

Arachnotrons can sneak BFG balls into their stream of plasma, complete with tracers.

 

Hitscanners can eat the remains of their fallen companions, which instantly fattens them up into mancubi.

 

Cacodemons are infinitely tall again. Go underneath one and you'll be instantly assaulted by a series of chin tendrils.

 

Every key/powerup pickup has the chance of spawning three Chaingunners behind you.

 

Monster spawner cubes will attempt to telefrag you.

 

 

 

 

 

 

Share this post


Link to post

A mod where the player is a Zombieman.

That includes painfully slow speed, a rifle with a 22.5 degree spread, having to stop and aim for 10 tics before firing, only 20 points of health, inability to pick up any weapons, and infinite ammo for your rifle mercifully.


Definitely possible. Create a new default player class, start out the player with rifle, said rifle won't ammo would be disabled (infinite bullets), either replace all weapons with dummy items or make them unpickable.

Share this post


Link to post
17 minutes ago, Ichor said:

Remember these?

 

0RKKGLZ.png

Nope. I want to though. It would be good for the Post Hell Doom .wad once someone makes it.

Share this post


Link to post

I honestly really enjoy this thread :)

 

Thought of some horrid mods that might rock peoples socks off

 

- Doom incompatibility mod (makes the game completely unstable and crashes on any operating system newer than Windows 95)

- Doom 2001 end scene simulator (Thrusts the player violently with automatic noclip so they fly off the map into the buggy nether)

- Doom pistols only mod (all weapons except fist and pistol are replaced by a pistol drop)

Share this post


Link to post
7 minutes ago, geo said:

Nope. I want to though. It would be good for the Post Hell Doom .wad once someone makes it.

I have a bunch more of those, but they have the default Monopoly pictures.

Share this post


Link to post

A mod in which explosive barrels don't immediately explode, instead they make dramatic and horrendous squeals of agony when shot, and when they finally explode, they curse their fate.

 

Additionally:

-Zombiemen get a chance to shoot a rocket.

-Shotgunners are replaced by Wolf SS.

-Wolf SS now rapid fires lost souls.

-Chaingunguy dies instantly.

-When Imps die, smaller imps spawn from their corpses.

-Demons can jump like frogs.

-Spectres are half height but their width stays intact, they are also not fuzzy.

-Revenants get a melee state in which they scream violently before exploding.

-Arch Viles spawn more Arch Viles each time they resurrect something.

-Mancubus shoots Revenant rockets

-Arachnotrons always shoot as if the target had partial invisibility, in melee range they shoot Revenant rockets.

-Hell Knights strike a funny pose which deals aoe damage.

-Barons of Hell walk backwards and shoot Revenant rockets.

-Cyberdemons shoot a rapid fire stream of Revenant rockets.

-Spider Mastermind constanly shoots Baron missiles or uses the Arch Vile fire attack.

-Pain Elementals shoot Revenant rockets, when they die, they spawn a bunch of Hell Knights.

Share this post


Link to post

You know about that obnoxious voice in Brutal Doom, right?

 

Mod where, instead of guns, Doomguy screams insults at the demons until they die.

 

You also get a middle finger. With a berserk pack, you can dual wield fingers.

Share this post


Link to post
On 8/17/2017 at 4:48 PM, galileo31dos01 said:

You know, a mod in which you can select anyone of the doom bestiary, including some of the most popular custom enemies like the afrit, and be that enemy. Just imagine, you select an imp and can only throw fireballs, walk at slow speed, and die easily. Or select a cacodemon and fly to unreachable areas. An archvile so no one will aim at you on purpose. A cyberdemon and basically rush your enemies. Or a spiderdemon and, cannot even get out of the first room...

 

On 8/17/2017 at 4:49 PM, Gustavo6046 said:

That is called Doom Empathy. I have an enhanced modification of that called GusEmpathy,

There is also Beast Incarnation, Outcast, and an older mod from the Skulltag days called Hellspawn. You can find all three of those here:

https://allfearthesentinel.net/zandronum/wads.php

Share this post


Link to post

I love the fact that most these are more than possible.

I have to get TootsyBowl's idea to work. Need to download Brutal Doom again.

Share this post


Link to post
36 minutes ago, PotatoWater said:

This exists. Project Brutality.

 

What about Brutal Project Brutality then?

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×