KVELLER Posted August 16, 2017 After getting a bunch of scripting errors on startup, GZDoom will crash when trying to fire the pistol, and the crash report window will show up. IIRC ambient occlusion was used in the trailers, a function added in GZDoom 2.4.0, so I guess it doesn't like the computer I'm running this on? Does anyone have any idea why this happens? 0 Share this post Link to post
Urthar Posted August 16, 2017 (edited) D4T 2.1 works fine for me on GZDoom 3.0.0 0 Share this post Link to post
KVELLER Posted August 16, 2017 1 hour ago, Urthar said: D4T 2.1 works fine for me on GZDoom 3.0.0 Do you have an AMD (integrated or dedicated) or Nvidia graphics card? Maybe the issue is with Intel HD. 0 Share this post Link to post
Zapzop Posted August 17, 2017 Your problem may be similar. Try adding -glversion 2 to the command line(via shortcut, Zdoom Executor for example). 1 Share this post Link to post
KVELLER Posted August 17, 2017 5 hours ago, Zapzop said: Your problem may be similar. Try adding -glversion 2 to the command line(via shortcut, Zdoom Executor for example). Hey, it works! Thanks! It was freaking Intel HD then :P 0 Share this post Link to post