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Man of Doom

How should a Doom Netflix series be done?

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So inspired by both Impie's Plutonia Experiment short stories and that Castlevania Netflix series, I feel compelled to both ask you what a good Doom Netflix series should be, and to show you some concepts of mine in regards to what a hypothetical series could look like.

 

This particular edition of a Doom Netflix series is an anime-esque cartoon which draws mainly from classic Doom, with some elements from Doom 3 and Doom 2016. Unlike most sci-fi horror action works today, this work is meant to be retrofuturistic, meaning we have giant CRT monitors and shotguns which still have wooden stocks, in the vein of something like Alien: Isolation. Episodes should be about half-an-hour each (with eight or nine total episodes per season), as a full hour each might end up bloating the series with filler.

 

The detailed seasons can be shown here in this spoiler.

Spoiler

 

Here is Season 1 of this series:
 

Quote

The year is 2145. After a stint which left his commanding officer in a body cast, Flynn "Sarge" Taggart is booted off the planet Earth as punishment. It was believed that he beat his CO to within an inch of his life after the latter gave orders to open fire upon civilians. 
As a result, he is sent to a unit known as Phobia Squad, a band of former military miscreants and misfits who are also doing time for similar crimes. Phobia Squad has been commissioned by the Union Aerospace Corporation, a private defense contractor masquerading as an energy development corporation.
For months on end, all Taggart was stuck doing was watching porn flicks and doing menial spit-and-polish work with his newfound buddies, until the distress signal from Phobos City came.
As Phobos City is meant to be a medium-sized city, it houses just over 200 families, many of them being relatives of high-ranking scientists and military officers. However, it seems that in recent times, the city itself has been used more for ore mining and as the receiving end of a teleportation experiment Deimos City had been planning.
Since then, Deimos City has gone dead, and Phobos City seems to be dying...

 

"There are far worse things than the dead, Sarge. Far worse."

Monsters:


Former Civilian (Zombieman)- These were once human beings, now reduced to shambling and rotting corpses who wander the halls of Phobos City after being possessed by an unknown force. Possession is displayed as a glowing green light where the now-missing eyes used to be, elongated canines and fingers, a hair color described as a very pale green, rapid decomposition, and a ravenous appetite for human flesh (even going so far as to cannibalize themselves). As Hell's forces leave no survivors, zombified humans can include women and even children.


Former Soldier (Shotgun Guy)- Unlike a Former Civilian, these zombified security forces have somehow retained their combat skills and complexion, often showing proficiency with various weapons without looking like their civilian counterparts. Another striking feature is that their empty eye sockets will glow orange instead of green. This signifies that destroying the head of these zombies is paramount, as failure to do so will sometimes result in a Lost Soul sprouting out of their head, in which all the skin on their head is burned off, and finally their head is detached from their body, which will instantly render this corpse vessel useless.


Imp- A humanoid and hairless demon covered in brown leathery skin which exposes a fair amount of muscle, as well as covered in sharpened bones which jut out of its various joints. Its face is a different story entirely, only showing a pair of glowing orange slits for eyes, a pair of holes for nostrils, and a mouth which contains dozens of needle-like teeth. Its fireballs come from its ability to warp reality itself to an extremely limited degree, and its claws have the ability to dig into soft flesh like a heated knife going through butter.


Pinky- A giant pink horned demon vaguely resembling a shaved gorilla. These demons look almost exactly like their Doom 64 counterparts, except their mouths always seem to resemble psychotic grins showing hundreds of teeth, and curved horns.


Lost Soul- Large flaming skulls often birthing themselves from the heads of Former Soldiers, using their skulls as a vessel. But just like a Former Civilian, Lost Souls will also have elongated canines. As these demons are formed from the skulls of different victims, their actual sizes will vary, but will grow several times larger the longer a Lost Soul survives (with the maximum size being that of a medium-sized dog). 


Cacodemon- Giant crustacean-like demon heads which are covered in a bright red carapace, and don a mass of horns, spiked purple tentacles which it uses to defy gravity, and a single green glowing eye which resembles that of a reptile. Not only do they hunger to bite on human flesh with their crocodilian jaws, they also like to subdue prey with lethal spheres of lightning shot from their mouths. A common way to find out when a Cacodemon is nearby is to listen for an eerie whistling sound that its tentacles make. True to the classic games, these demons have blue blood, which happens to be highly toxic.


Barons of Hell (The Twin Bruisers)- The commanders of Hell's forces terrorizing Phobos City, Afzhan and Karzghen. These big red devils resemble the Barons from Doom 2016, except their faces resemble goat-like skulls and their green fireballs stem from an even greater ability to distort reality. They also have the ability of limited human speech. Unlike the game, which has them bleed green, these Barons of Hell bleed black blood, a typical trope of devil-type characters.

Weapons:


Pistol- A Beretta M9, or a Five-Seven; standard issue for security forces.


Shotgun- A pump-action shotgun with a wooden stock; standard issue for security forces and riot control.


Chainsaw- An Eager-Beaver chainsaw; mistakenly shipped to Phobos City instead of jackhammers.


Assault Rifle- A bullpup MTAR-like assault rifle; standard issue for most military forces.


Rocket Launcher- A military-grade RPG; reserved as an anti-tank weapon.

Season 2:

Quote

After barely escaping with his life out of Phobos, Sarge suddenly appears in the teleportation facility of Deimos City, covered in fresh wounds. It appears that all of his squadmates are dead, and he's close to death himself. One notable injury is that his vocal cords have been ripped out, rendering him completely mute.
Here, Taggart begins his transformation into the Doomed Marine, a soldier who was able to beat back the forces of evil, both human and inhuman.

As Taggart scrounges for whatever he can to survive, he happens upon a mini-colony of survivors who managed to endure the initial wave of demons. He even manages to befriend a mute-deaf young girl who teaches him sign language. However, it seems like the leadership of this band of survivors is much more zealous than initially believed, to the point of absolute fanaticism.

Unlike Phobos City, Deimos City is home to an advanced research facility, including a weapons depot, cybernetics facilities, and a classified research site dubbed the "Spawning Vats." It is later discovered that the UAC had been creating "artificial demons" in order to counter the impending demonic threat. It appears that the source of the invasion came not from Deimos Teleport Labs, but from Site E2-M8, a site known informally as the "Tower of Babel", which mysteriously started building itself mere days before the initial invasion...

 

"Your God is not here. This place is but a casket."

Monsters:


Former Commando- Once an elite UAC shock trooper unit known as the Red Dragons (named after their blood-red body armor), these commandos are more advanced than most zombified humans, in which they not only carry more advanced firearms such as the D-12 Chaingun and the experimental P-51 Plasma Rifle, they are capable of natural human speech, luring most unfortunate survivors into deadly traps.


Spectre- Captured Pinkies which have been cybernetically enhanced, in which they now can be rendered invisible. A striking difference from the Pinky is that the Spectre's lower half of its body is entirely mechanical, and said lower half contains a cloaking device that can render the demon invisible.


Hell Knight- A less advanced version of the Baron of Hell, creating via cloning in an attempt to recreate the Twin Bruisers. Unlike their big, red cousins, these tan-colored demons are incapable of speech, but do show an impressive degree of intelligence. These demons bleed dark red blood, due to extensive genetic engineering. (Spoiler: The Twin Bruisers from season 1 are not the only Barons of Hell to exist within this series)


Mancubus- Morbidly obese demons resembling nude humans with oversized canines which have FT-15 Cropdusters (flamethrowers) fused to their forearms and a large napalm tank strapped to their backs. One notable feature of these demons is that prior to attacking, they will sometimes growl "Mancubah!" at their targets, earning them their moniker.


Arachnotron- The most advanced and latest attempts at creating "artificial demons," these are brain-like creatures fused to a robotic spider-tank chassis which houses a gauss cannon that fires superheated tungsten rounds. Unlike most demons, not only are they shown to be extremely intelligent, they also seem to all be part of some sort of hive mind, sharing a collective intelligence with something bigger. Another striking feature of these demons is that they are telepathic, often using the primal fears of humans against them.


Cyberdemon- A prototype, the very first "artificial demon" created at the Spawning Vats. An enormous tan-skinned cyborg with a RLX-30 Tri-Missile Launcher for a left arm and a cybernetic right leg, formed out of the sinew and bone from thousands of unfortunate UAC "volunteers." A horned bull-like complexion which shows dozens of sharpened, misshapen teeth signifies its raw hatred, and its glowing red eyes are hidden behind an opaque visor connected to a cybernetic helmet.


Weapons:


Chaingun- A rotary Gatling gun (D-12 Chaingun) which fires GAU-8 Avenger rounds; normally intended for use as a turret.


Super Shotgun- The "Bearkiller" shotgun found in Colonel Jacobs's office; a double-barrel shotgun with a wooden stock.


Plasma Rifle- The Predator-51 Plasma Rifle; a new rifle which fires bursts of superheated plasma intended for military forces.

Season 3:

Quote

Over a year after the initial invasions of Phobos and Deimos Cities, the UAC approves of an expedition into Hell with a trooper unit known as Inferno Squad. This squad of hardened marines have but two jobs:
Find the abandoned Plutonia Labs and destroy it, and to detain the Doomed Marine for his crimes against the UAC.
Plutonia Labs has already become something of an urban legend, a research facility that has since been turned into a devil factory, a place where cyber-demons are created.
Meanwhile, Flynn Taggart has died. In his place, there is only the Doomed Marine, a feral warrior who has since made Hell his humble abode. Even the forces of Hell have grown to fear him, and rightfully so, as he often prefers to feast on the cooked flesh of Imps and Pinkies. However, it seems like Inferno Squad wasn't the first group of marines to hunt him down, and it looks like it won't be the last...

 

"Be good for Mommy, or she'll take another piece out of you..."

Monsters:


Revenant- Failed experiments who have escaped from the Spawning Vats, resembling giant skeletons wearing exposed muscle, and armored vests which house a pair of high explosive plasma launchers. These demons are extremely aggressive, often punching and clawing at their victim, and even have the unnatural running speed to match.


Arch-Vile- Tall emaciated demon priests who are much tougher than they look; these demons are often capable of speech, even going so far as to speak full sentences in English. Their arcane powers allow them to explode their victims from the inside out with reality-warping explosions, as well as allow them to resurrect their fallen comrades with regenerative powers that they can use on themselves as well as others. Such regenerative powers can restore health by closing exit wounds and even fusing a gibbed body back together to its original shape (therefore making it tantamount to destroying an Arch-Vile's brain).


Pain Elemental- Giant floating teratomas which contain teeth, misshapen organs, bloody eyes, and multiple mouths, all scattered throughout this creature's body. Unlike in the games, these monsters do not shoot out Lost Souls with their mouths, but generate Lost Souls through an entirely different process. When this demon spots a hostile human, it will let out a loud, piercing scream which will cause any human within earshot to produce a Lost Soul the exact same way a Former Soldier does; this will instantly kill the human, unless he had been wearing ear protection prior to this encounter.


Spider Mastermind- The true mastermind behind the UAC's ulterior motives. Once a high-ranking science officer named Olivia Cartwright, her mind has long since melded with a demonic being known as the Aranea Imperatrix. This is the central intelligence behind the hive mind of the Arachnotrons, as well as the architect for the demon's ultimate assault on Earth. She takes the form of not just a brain creature on a spider-tank chassis with two Gatling guns and a BFG 9000, she also takes the form of Plutonia Labs itself, bending its influence to her will.

No matter where you go, once you're stuck in Plutonia Labs, she has you...


Weapons:

BFG 9000- An experimental weapon designed as an anti-vehicle weapon; fires a bright green ball of plasma which can literally explode organic targets and melt nonorganic targets. (Spoiler: Characters do refer to this weapon as the Big Fucking Gun.)

Any further seasons can be expanded upon (a season 4 is possible, and so is a season 5).

 

 


So if you liked my mockup of a potential Doom Netflix series (or not), feel free to make changes or additions as you please!


Besides, that's just my own personal take on a potential Netflix series. Aside from the aforementioned question, what would make for a good Doom Netflix series in your own personal opinion?

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If they were ever to do a thing like this I think it should just be a miniseries(7 to 9 parts),

showing how Doomguy was separated from the rest of his team and is forced to fight hordes of hell itself.

It would probably work best in the Doom 2016 setting but as you said sprinkled with Classic Doom themes.

 

 

-Michniko

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As long as it isn't the monstrosity that was the Doom movie, I'd be cool with pretty much anything. Set in Doom 2016 would be a good idea since it would probably relate more to the youngins. In fact, an addendum to the actual plot of Doom 2016 would be cool. Maybe a search and an epic fight with Hayden or something would be good. 

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Usually, game based cinema\serials are total failure. Another try to create cinematic Doom universe may be both good and bad thing. Netflix? Why not, but take a note: GORE.

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If you want a good animated Doom series, just watch the Mancubus series. A dramatic, full length television series based on Doom sounds like a disaster waiting to happen. 

 

 

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Doomguy and his gang attend a high school by day and fight demons in hell by night. A lot of cringy young romance, a lot of learning how to gore demons. Directed by Joss Whedon so it's properly dragged across 48 series.

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On 8/17/2017 at 11:55 PM, Man of Doom said:

an anime-esque cartoon

 

dropped

 

also a doom adaption doesn't work. see: the doom movie 

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15 minutes ago, Mr. Freeze said:

a doom adaption doesn't work. see: the doom movie 

because it was made on a college student budget. If given enough proper care and attention to detail it could work. see: Resident Evil.

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Does anyone else want a live-action movie about id Software, done like the "Jobs" movie (about Apple), and with a script adapted from "Masters of Doom"?

 

I do!

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Uhhhh no. First off, 60 million is not a "college student budget". 

 

Resident Evil worked because the games have an actual cast of characters, an unfolding story filled with hooks like conspiracies and virus monsters, and legendary set pieces that are "cool". Doom has *none* of these. It has one actual character and a static story. There's nothing to build a movie or series around unless you make up a whole bunch of stuff to fill the setting out- and at that point you don't really have Doom, but a generic sci-fi production with the Doom name. This is exactly what happened with the movie. 

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3 minutes ago, Major Arlene said:

because it was made on a college student budget. If given enough proper care and attention to detail it could work. see: Resident Evil.

Akshully... the Doom movie had twice the budget of Resident Evil ($65mil vs $32mil). The real reason is that P. W. S. Anderson understands directing fun action (to a degree) while Bartkowiak is a career cinematographer who thought he could handle direction as well. And he can't, everything he directed is hot garbage with impressive overdone camera work. Anderson even directed the "real" Doom3 movie - Event Horizon. Interestingly enough it flopped massively and only became a cult classic later.

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2 minutes ago, Mr. Freeze said:

Resident Evil worked because the games have an actual cast of characters, an unfolding story filled with hooks like conspiracies and virus monsters, and legendary set pieces that are "cool". Doom has *none* of these. It has one actual character and a static story. There's nothing to build a movie or series around unless you make up a whole bunch of stuff to fill the setting out- and at that point you don't really have Doom, but a generic sci-fi production with the Doom name. This is exactly what happened with the movie. 

 

That's a rather baffling statement to make, considering that doesn't apply at all to the Doom that very movie was based on, and applies even less to the most likely Doom to get some sort of film adaptation - y'know, the latest one?

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65 mil? Yikes. No excuse for that. But I'm willing to bet most of that was to pay Dwayne Johnson to be in there. It definitely didn't go to effects.

Exactly. There's other characters besides Doomguy in the new Doom. At least three somewhat fleshed-out ones, if not more. And there is an actual plot, one that could definitely be worked on and furthered.

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8 minutes ago, Arctangent said:

That's a rather baffling statement to make, considering that doesn't apply at all to the Doom that very movie was based on, and applies even less to the most likely Doom to get some sort of film adaptation - y'know, the latest one?

 

How does it not apply? The Doom movie had to do this whole original thing with an entire military team brought onto Mars, one guy looking for his scientist sister and another guy betraying them at the end (to simulate a boss fight I suppose). Where's that in Doom? That's not even in Doom 3, which the movie (at least visually) tried to ape. Genetic mutations turning people into monsters? That's not Doom either. 

 

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7 minutes ago, Major Arlene said:

65 mil? Yikes. No excuse for that. But I'm willing to bet most of that was to pay Dwayne Johnson to be in there. It definitely didn't go to effects.

I super-seriously doubt it. 60mil was a fairly standard budget in that era and The Rock did movies both more expensive and cheaper both prior and past Doom. Hell, he did Southland Tales two years after Doom and that movie was under 20mil and hipster as fuck. Let's call it what it is: production and direction incompetence.

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14 minutes ago, Mr. Freeze said:

 

How does it not apply? The Doom movie had to do this whole original thing with an entire military team brought onto Mars, one guy looking for his scientist sister and another guy betraying them at the end (to simulate a boss fight I suppose). Where's that in Doom? That's not even in Doom 3, which the movie (at least visually) tried to ape. Genetic mutations turning people into monsters? That's not Doom either. 

 

 

25 minutes ago, Mr. Freeze said:

Doom has *none* of these. It has one actual character and a static story. There's nothing to build a movie or series around unless you make up a whole bunch of stuff to fill the setting out

I mean I guess this is right. It's not like Doom 3 had two mysteries right out in the open before digging to deep, both based on two entirely separate characters that aren't even the main one - Betruger and Kelly, and their betrayal and corruption. And it's not like there's PDAs and all those UAC employees strewn about the place, providing world building and clues into how the invasion was from the civilian and unfortunate population of the starbase. Nor anything about forerunner Martians that created a weapon that's flat-out essential to beat the game with.

 

And hey, Doom 16's only worse. There's not two characters that you interact regularly with throughout the stories that are incredibly striking in appearance, personality, and their achievements, who are both allied and at odds with the main character as you pursue another character who fell down a similar path to Betruger - except this time, she managed to turn a significant portion of the UAC installation into crazed Hell cultists. Oh, and it's not like the UAC itself wasn't already crazy with the Hell energy they weren't using to create mutated human-demon hybrids with jetpack rocket launchers, along with toying with said demons and adding to their already impressively deadly natural armaments. Plus, the protag themselves is just some random guy with power armor with an equal lack of history, not someone who was sealed in Hell or traveled dimensions and possibly brought Hell to where it is when we're seeing it. Yeah, that'd require interesting dimensions to exist in the first place, which don't exist because they clearly aren't the lynchpin of the entire plot.

 

Yeah, I guess there really isn't any potential to explore on what the later Dooms give us, there's really nothing interesting about them.

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13 minutes ago, dew said:

I super-seriously doubt it. 60mil was a fairly standard budget in that era and The Rock did movies both more expensive and cheaper both prior and past Doom. Hell, he did Southland Tales two years after Doom and that movie was under 20mil and hipster as fuck. Let's call it what it is: production and direction incompetence.

It was also written by someone who felt it was his "duty" to change everything around. Ambitious writers determined to leave their "mark" on everything are the goddamned worst. 

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