Halfblind Posted August 18, 2017 I am currently working on a project that has lots and lots of animated textures. The reason for this is I have multiple colored versions of each texture and different child types based on a single parent. This is to make the environment look more like a working machine instead of a stagnant backdrop. I need to know if the Animdef script supports the #include tag so that I don’t have a single document with over 4k lines of script in my mod. This would make it easier to manage smaller scripts instead of 1 larger one. If this is not supported should I put 20 Animdef scripts in my mod to keep the scripts smaller and easier to manage? 0 Share this post Link to post
Graf Zahl Posted August 18, 2017 It doesn't support #includes but you can put multiple ANIMDEFS into your mod. 0 Share this post Link to post