Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
hardcore_gamer

How to copy Doom 3's design aesthetic?

Recommended Posts

Well this isn't really about making levels for Doom 3 itself per say, but rather I am talking about the overall design/look of the levels. One of the things that I love about Doom 3 is that even though the levels themselves are basically just corridors and rooms the entire place looks and feels like a high tech facility because of the advanced level design. This is a design style I would love to emulate in my own levels for other games. Are there any tutorials out there that teach how to make Doom 3 style level design? Note that I am not talking about tutorials for using specific tools, but stuff that actually teaches level design.

 

EDIT: I think Quake 2 also had a similar tech base look to Doom 3 though not as detailed.

Edited by hardcore_gamer

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×