DiR Posted August 28, 2017 My problem is that I have a custom projectile, but if I aim anywhere above my eye-level (eg. the first imp in E1M1) it only fires straight ahead. How do I allow my custom projectile to fire higher? Projectile Code: ACTOR LaserRed { Radius 8 Height 6 Speed 750 Damage 120 Projectile +NOGRAVITY +NOTELEPORT +RANDOMIZE RenderStyle Add Alpha 0.75 DeathSound "weapons/plasmax" States { Spawn: LSER A 1 Bright Loop Death: LAZR ABCDE 2 Bright Stop } } 0 Share this post Link to post
1 scifista42 Posted August 28, 2017 Your projectile's speed is too high for the engine to handle properly. Either lower it down to about 30, or make the projectile inherit from FastProjectile. 0 Share this post Link to post
0 Voros Posted August 28, 2017 (edited) Options->Player Setup->Autoaim=Always Edit: damn, I didn't even notice the xtremely high speed Edited August 29, 2017 by Voros 0 Share this post Link to post
My problem is that I have a custom projectile, but if I aim anywhere above my eye-level (eg. the first imp in E1M1) it only fires straight ahead.
How do I allow my custom projectile to fire higher?
Projectile Code:
ACTOR LaserRed
{
Radius 8
Height 6
Speed 750
Damage 120
Projectile
+NOGRAVITY
+NOTELEPORT
+RANDOMIZE
RenderStyle Add
Alpha 0.75
DeathSound "weapons/plasmax"
States
{
Spawn:
LSER A 1 Bright
Loop
Death:
LAZR ABCDE 2 Bright
Stop
}
}
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