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DiR

My custom projectiles don't seem to travel up or down

Question

My problem is that I have a custom projectile, but if I aim anywhere above my eye-level (eg. the first imp in E1M1) it only fires straight ahead.

How do I allow my custom projectile to fire higher?

 

Projectile Code:

ACTOR LaserRed
{
    Radius 8
    Height 6
    Speed 750
    Damage 120
    Projectile
    +NOGRAVITY
    +NOTELEPORT
    +RANDOMIZE
    RenderStyle Add
    Alpha 0.75
    DeathSound "weapons/plasmax"
    States
    {
    Spawn:
        LSER A 1 Bright
        Loop
    Death:
        LAZR ABCDE 2 Bright
        Stop
    }
}

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2 answers to this question

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  • 1

Your projectile's speed is too high for the engine to handle properly. Either lower it down to about 30, or make the projectile inherit from FastProjectile.

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  • 0

Options->Player Setup->Autoaim=Always

Edit: damn, I didn't even notice the xtremely high speed

Edited by Voros

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