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40oz

Tips for surviving 1994 wads

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Reading this makes me feel nostalgic, reminds me a lot of those old gaming magazines where you could read a lot of useful 90's style guides. Thanks a lot! Nice tips btw.

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to go with your second tip:  Early wad authors often used computer stations as switches.   (Flats CONS1_1, CONS1_5, CONS1_7)

 

 

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56 minutes ago, joepallai said:

to go with your second tip:  Early wad authors often used computer stations as switches.   (Flats CONS1_1, CONS1_5, CONS1_7)

 

 

This is something I like seeing in maps.

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I have used the "Right Hand Rule" since before Doom, except I go left instead, and I call it "Follow the Left Wall". Left or right doesn't matter, as long as you choose one and stick to it.

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Play continuously if it's a multi-map wad. Often you'll find rockets and cells in maps that don't have those weapons. Pistol-Start balance can be strange or just plain grindy without adding actual challenge.

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On 09.09.2017 at 8:47 AM, 40oz said:

Sometimes switches are gunfire activated too, so if you've hopelessly wallhumped everything, try punching or chainsawing each of the walls while trying to open them and see if that moves them.

The real telltale sign is that you don't make any noise when attempting to press them. When that happens, use the fist.

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4 hours ago, printz said:

The real telltale sign is that you don't make any noise when attempting to press them. When that happens, use the fist.

Sadly, as vanilla compatibility lacks Boom's bugfix to play sfx_noway on blocking but nonspecial two-sided lines (PTR_NoWayTraverse), this trick is not so useful, due to the ubiquitous false positives.

 

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There are many crappy 1994 maps but there are still some gems in the rough that is the year 1994 and early 1995.

 

Example:

 

 

I had a lot of fun playing through this older map. The copy of the map on the D!Zone 2 disc I have dates to March 1995.

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51 minutes ago, Glaice said:

There are many crappy 1994 maps but there are still some gems in the rough that is the year 1994 and early 1995.

 

Example:

 

 

I had a lot of fun playing through this older map. The copy of the map on the D!Zone 2 disc I have dates to March 1995.

Loving compohso + marble. Going to make 3 megawads with just those textures XD

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Be careful with straferunning. The author might not have known about it, so it's possible to get stuck after doing a smartass jump.

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