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Lizardcommando

DDF editing question...

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Is there a way to make a ddf file thingy that'll either allow you to do dives a la Action HalfLife/The Opera? Either that, or is there a way to have something like bullet time in Doom? I hope I worded the questions right.

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You might be able to get something approximating bullet time by reducing everything's speed to the lowest possible value. Of course, I have no idea how slow this would be, and it would be permanent, not something you could turn on or off.

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Hmm, I thought you can add new button controls (IE shift = bullet_time) in DDF. Er, guess not. But is it possible to add in "Action Dives"?

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I know it's not diving, but you can crouch in EDGE, and possibly using the MOVE_FORWARD command with the crouch state... I dunno, you'd have to investigate a little but it might be possible to get a similar effect.

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