Is it possible to have a ceiling that functions the same way as Platform Perpetual Move (i.e., the ceiling constantly rises and falls between two specified points with a specified wait time when it hits top or bottom)? The closest I can find in Hexen format is the Ceiling Waggle, but it doesn't allow a reverse delay, and the speed of the rising/falling motion seems to slow as it nears the top or bottom points because of the sine wave function. It just doesn't look quite right to me. I suppose I could create a whole bunch of voodoo doll timing trickery, but is there a simpler way to do it that I'm missing? Or if voodoo dolls are needed, what's the simplest setup you've figured out?
Is it possible to have a ceiling that functions the same way as Platform Perpetual Move (i.e., the ceiling constantly rises and falls between two specified points with a specified wait time when it hits top or bottom)? The closest I can find in Hexen format is the Ceiling Waggle, but it doesn't allow a reverse delay, and the speed of the rising/falling motion seems to slow as it nears the top or bottom points because of the sine wave function. It just doesn't look quite right to me. I suppose I could create a whole bunch of voodoo doll timing trickery, but is there a simpler way to do it that I'm missing? Or if voodoo dolls are needed, what's the simplest setup you've figured out?
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