Doom coming to Nintendo Switch!

18 hours ago, wheresthebeef said:

You picked the PERFECT week.

As someone who didn't enjoy Breath of the Wild, it took a long while before I finally had Switch games to play; it was just Mario Kart for a while, and now Mario Rabbids has come out and is great, LA Noire comes out very soon and I haven't played it since it was released and look forward to doing it again, Doom has just come out, and Mario Odyssey being fucking A+, this is right timing.

Yeah, that's kind of what I was getting at. Forget "Broke-Tober" lol

 

TBH I haven't even touched Zelda yet, simply because Odyssey had been taking up all of my time (and FAST RMX :P)

 

I grabbed DOOM and I have to say, as someone who beat the game on 2xGTX970s SLI, this port is fucking phenomenal. I remember the first time I fired up the OG Xbox version of DOOM 3 and how blown away I was. Switch DOOM evokes that same feeling. It simply shouldn't exist. Granted, there are some severe compromises in terms of visual fidelity (PC settings don't actually go that low) and there are the odd periods of physical slowdown, but the gameplay remains intact, and the fact that the devs were prepared to go that distance to get the game running on Switch is something only to be commended, Other third parties should take note. This is a current gen game running on what is effectively a tablet, and that's something special. All we need now is an eShop port of DOOM Classic Complete and job's a good'un ;)

 

Sadly, no SnapMap, but then, SnapMap was gimped even for the big boy consoles ...

Edited by scalliano

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Why do you suppose SnapMap was removed for the Switch? Maybe it would have been too much of a resource hog?

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4 hours ago, GoatLord said:

Maybe it would have been too much of a resource hog?

No maybe about it. Doom'16 is very obviously pressed for resources on the Switch, it's hardly surprising that snapmap would have been too much.

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I'm surprised they bothered to even include multiplayer; luckily it's optional.

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Just now, wheresthebeef said:

I'm surprised they bothered to even include multiplayer; luckily it's optional.

It's optional, but unfortunately, the single-player bug fixes are tied to the same 9 GB update that includes multiplayer.

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Would have been nice to see Snapmap as an optional download like Multiplayer, perhaps they'll eventually cram it in there via an update. Even if they have to water down the interface, I'd love to have the option just to have some extra longevity.

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SnapMap hardly brought much longevity into the game, tbqh. especially considering that the guns behave radically different from their singleplayer counter-parts, which makes the experience incredibly disjointed for me. it's a fun distraction if anything.

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I don't know, I think adding textures to player blocking volumes greatly increased the amount of things you could do with it. If storage space is the issue, why not make it a download option like with Multiplayer?

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