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Zandronum 3.0 released!!!

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Crossposting from Torr's thread on Zandronum forums:



At long last, we are happy to announce the release of Zandronum 3.0! We spent more than two years working on 3.0, so it comes with a large amount of fixes and additions. As the major version bump indicates, it comes with an updated (G)ZDoom base, which is now at ZDoom 2.8pre-441-g458e1b1 / GZDoom 1.8.6. Instead of further delaying this release by writing a long and polished announcement, let me just briefly mention two random highlights: We have a much improved chat input thanks to Dusk and better support for large maps with many actors due to a new buffering system. Everything else is collected in the detailed changelog below.

What is your favorite new feature or bug fix? Please let us know in this thread!

Note that we changed the dmflags values to match the ZDoom values to resolve compatibility problems with the updated ZDoom base and future ZDoom updates. Recent launcher versions should already be aware of this change, but you will need to adjust config files to the new values.



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