snapshot Posted September 25, 2017 Is it possible to Decrease draw distance in any of the existing Sourceports ? Just to help Improve perfomance on WADs like 100k Revs or Nuts. 0 Share this post Link to post
Graf Zahl Posted September 25, 2017 The main problem with these maps is not draw distance but playsim performance. Reducing draw distance won't help you much. 4 Share this post Link to post
drfrag Posted September 25, 2017 True, however you can actually decrease draw distance both in GZDoom and QZDoom using cvars. And in ZDoom32, ZDoom LE and even ZDoom Classic with a menu slider for it. 1 Share this post Link to post