Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Ezepov

Low-Res DooM

Recommended Posts

Just an FYI about using this with Voxel Chibi Doom (I presume, I didn't test it solo) -- E1M8's 666-tag action doesn't occur when the Barons are killed. Methinks the voxel Baron is missing a death pointer.

Share this post


Link to post

Now we need:

 

1. Speaker sound effects.

2. 8-bit remakes for stock music tracks.

3. Someone streaming this with HQ4x enabled.

Share this post


Link to post
57 minutes ago, Da Werecat said:

Now we need:

 

1. Speaker sound effects.

2. 8-bit remakes for stock music tracks.

3. Someone streaming this with HQ4x enabled.

YEEEEEEEES!!!!
I found 8-bit music. It's amazing!

 

Share this post


Link to post
On 13.10.2017 at 0:28 PM, Jayextee said:

Methinks the voxel Baron is missing a death pointer.

The monsters are pretty botched overall, TBH. They're only half as fast and aggressive as they're supposed to be.

 

I thought the author decided to conflate "redundant" walking states, but there's BBCC all over. Except the zombie trooper, for example, walks every 8 tics instead of every 4 tics, so I was at least half-right.

 

It should be BBBBCCCC 4 A_Chase instead of BBCC 8 A_Chase.

Share this post


Link to post
15 hours ago, Da Werecat said:

The monsters are pretty botched overall, TBH. They're only half as fast and aggressive as they're supposed to be.

 

I thought the author decided to conflate "redundant" walking states, but there's BBCC all over. Except the zombie trooper, for example, walks every 8 tics instead of every 4 tics, so I was at least half-right.

 

It should be BBBBCCCC 4 A_Chase instead of BBCC 8 A_Chase.

You are right, the monster behavior was bugged. I corrected it immediately when I read your post. The new v4_1 version has been uploaded which corrects that as per your suggestion.

 

The error came from the fact that the voxel models have only two walking frames instead of four or more wich had me confused when converting the actors.

 

Edit: The Baron's A_BossDeath action has been fixed in version v4.

Edited by Cherno

Share this post


Link to post

1acd296ca790a621ae30f91a9a115151.jpg

 

LowRes DooM alpha 0.0.1

 

Knee-Deep in the Dead  98%
The Shores of Hell         84%
Inferno                        79%
Thy Flesh Consumed     86%


Music DooM Sega 32X (only Knee-Deep in the Dead)

Edited by Ezepov

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×