Herzon Posted October 21, 2017 Freedoom:Phase1 And Freedoom:Phase2 are fantastic if you want more Doom to play. But i've always had a mixed opinion on the monsters. Some you can tell what they are trying to be like Zombiemen Shotgunners and Imps, but some are just terrible. Like the Arch-vile instead of looking like a threat, looks like the Spooky Scary Skeletons meme but red, those white blob things I still don't know what they are supposed to be. And I haven't figured out what any of the other monsters are supposed to be! Maybe if this forum gets big i'll talk about the textures, but for now, let me know what monsters are supposed to be and your opinions. 0 Share this post Link to post
Wereknight Posted October 21, 2017 They supposed to be mixed humans and aliens. Doesn't work nice in a way it walks on road right now. 0 Share this post Link to post
Summer Deep Posted November 17, 2017 Haven't played Freedoom for more than a year, but from what I remember I'm pretty sure the 'blob things' are supposed to be Mancubuses. 2 Share this post Link to post
Dexiaz Posted November 22, 2017 On 21.10.2017 at 9:51 PM, Herzon said: Like the Arch-vile instead of looking like a threat, looks like the Spooky Scary Skeletons meme but red Don't forget that it's not official "Arch-vile" in Freedoom. Just a placeholder joke. 'blob things' is interesting concept, though. 0 Share this post Link to post
Spie812 Posted November 23, 2017 (edited) On 10/21/2017 at 9:51 AM, Herzon said: white blob things Sounds like those are the Barons from pre-0.11.1 which were replaced quite a while ago. 1 Share this post Link to post
Summer Deep Posted November 24, 2017 Those Barons looked more like stunted yetis to me. 0 Share this post Link to post