I'm making a mod with smoothdoom monster sprites, and i have a problem. I hope you can help me!
The steps i'm doing:
1 - Use Slade to open th pk3 and convert all the .imp files to PNG1024 with doom palette color
2 - Decompress the PNGs
3 - Edit with Photoshop
THE PROBLEM
4 - When i save the PNG, it loose its coordinates
THINS I KNOW I CAN DO (The problem itself)
1 - Open again the pk3 and select one sprite, right click on it and select import (replace the .imp with my .png) Do this to the thousand sprites one on one (mmmm :-/)
2 - Drag the pack of PNGs into the pk3, open with slade and put manually the coordinates (uuuuh 8-/)
My hope questions:
1 - Is there a way to save the PNG and no loose the coordinates?
2 - Is there a way to replace all the sprites in Slade all together or to aplly the correct coordinates
3 - I'm wrong in all i'm doing and is threre another better correct way?
Hi!
I'm making a mod with smoothdoom monster sprites, and i have a problem. I hope you can help me!
The steps i'm doing:
1 - Use Slade to open th pk3 and convert all the .imp files to PNG1024 with doom palette color
2 - Decompress the PNGs
3 - Edit with Photoshop
THE PROBLEM
4 - When i save the PNG, it loose its coordinates
THINS I KNOW I CAN DO (The problem itself)
1 - Open again the pk3 and select one sprite, right click on it and select import (replace the .imp with my .png) Do this to the thousand sprites one on one (mmmm :-/)
2 - Drag the pack of PNGs into the pk3, open with slade and put manually the coordinates (uuuuh 8-/)
My hope questions:
1 - Is there a way to save the PNG and no loose the coordinates?
2 - Is there a way to replace all the sprites in Slade all together or to aplly the correct coordinates
3 - I'm wrong in all i'm doing and is threre another better correct way?
Thanks and regards!
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