Quasar Posted November 18, 2017 A while back some reference art that was used to inspire the sculpturing for the Spiderdemon and for Doom II stuff was posted up but with a ton of bad watermarks and text plastered all over it. I cleaned them up: Original revenant concept Marine armor and HUD concepts Spiderdemon 30 Share this post Link to post
geo Posted November 18, 2017 Good luck animating that Revenant. Also its great to see Krang would have been in the game. 1 Share this post Link to post
_bruce_ Posted November 19, 2017 Took them quite a long time to get away from the comic look. Shading skill was way ahead of proportion when they were young. 0 Share this post Link to post
Nevander Posted November 19, 2017 That drawing of the Mastermind is about 100 times creepier than the actual sprite. 3 Share this post Link to post
Lila Feuer Posted November 21, 2017 The original Revenant looks like a fallen marine that kept his shotgun but was grafted a rocket launcher for an arm (reminds me of the Cyberdemon's) in addition to his seeking shoulder missile weapon. So a hitscanner, in this case a fast twitchy shotgun guy with more health, with seeker missiles, and possibly firing rockets, one of the most powerful projectiles in the game. That sounds like a real bastard of a monster. 4 Share this post Link to post
Blastfrog Posted November 21, 2017 That helmet concept art looks closer to the ingame player sprite than the helmet in the Doom 1 box art does. 0 Share this post Link to post
kb1 Posted November 22, 2017 @Quasar Thanks for these - these are great! 1 Share this post Link to post
Nevander Posted November 24, 2017 (edited) A Revenant with both an SSG attack and rockets is the things of nightmares. 3 Share this post Link to post
Job Posted November 24, 2017 39 minutes ago, Nevander said: A Revenant with both an SSG attack and rockets is the things of nightmares. This needs to be a thing. I'd be even happier with a revenant with a chaingun and rocket launcher. I demand only the most gameplay-breaking, rage-quit-inducing enemies in my game. 2 Share this post Link to post
The Nate Posted November 24, 2017 I don't want to derail this thread, so no. 0 Share this post Link to post
Da Werecat Posted November 24, 2017 (edited) I think the shoulder things were supposed to be aiming devices of sorts. Three rocket launchers is a bit too much. 0 Share this post Link to post
Quasar Posted November 24, 2017 I updated the spiderdemon pic as I noticed a watermark remnant that wasn't fully removed. 0 Share this post Link to post