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Sky showing on the floor


Hey guys.  So I was play testing my map and there is a spot where the sky is shown on part of the floor.  I made sure that i made the ceiling textures the right ones, and no sky ones, but it still shows a sky for some reason.  And its only a small section, its like a triangle shape.  Idk how to fix it, because its not showing any sky textures in the room im talking about, but when i go a play it, it shows up in game.  Any advice?

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Sounds like a GL-nodebuilder error. Keep changing positions of nearby vertices until the nodebuilder gets it right.

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