Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
doomero-21

Mortal Kombat II TC for DooM (zandronum online) beta 2.6 released

Recommended Posts

5 hours ago, NoisyVelvet said:

has anyone implemented Doom inside of Doom yet?

 

Yes.

 

 

Share this post


Link to post
On ‎11‎/‎21‎/‎2017 at 8:05 PM, doomero-21 said:

This new version of MKII, contain a lot of bugs fixed, enhanced the code. This mod is for play online (1-4 players), contain 2 modes:  mortal kombat (1vs1:  p1 vs p2, p1 vs cpu, cpu vs p2), 2 on 2 kombat (2vs2: p1 vs p2, p1,p3 vs p2,p4, p1,p3 vs cpu, cpu vs p2,p4) . Also contain some DooM cameos (for example; Shang Tsung can transform to a cyberdemon or spidermastermind and execute a fatality, or the toasty! replaced by a cacodemon), i will post here, very soon, this new version.

 

Here the video:

 

 

Fucking awesome man, I need to get the 6 button gamepad out and have a go!

 

Share this post


Link to post

Ok, i posted the link of the beta, still need to enhance a lot of things and remember, the principal purpose of this mod is the online: i recommend play this mod on cooperative.

Share this post


Link to post

yes, was insane, but at the same time interesting to do. Doom engine amaze me. BTW i released a new update (check first post), some bugs were fixed.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×