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How to merge two same lumps?

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Hello everyone. I have a question now. I'm recompiling texture set for my needs and project and both different texture sets use boom ANIMATED and SWITCHES lumps. How to correctly merge those lumps into one thing, I mean to have one ANIMATED and SWITCHES lump for newly created texture set?

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The thread title is misleading. If these two lumps were exactly the same, you wouldn't need to merge them to begin with.

Ideally you should only have one lump for switches and animated to start with I guess, and add new animated textures and switches to an existing lump. The SLADE Wiki has a section about how to do that.

 

Either read this: slade.mancubus.net/index.php?page=wiki&wikipage=Features

Or maybe read this old thread:

 

Edited by Nine Inch Heels
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