• 0

Monster Change Music

Question

i have a question

 

can one monster change the music?

 

in decorate or scripts in a vanilla map?

 

no new map

Share this post


Link to post

4 answers to this question

  • 0

In vanilla doom format? No, not at all.

But you can do that in zdoom:

 

first, you need to give a thingID to the monster you want, like this:

0ryVrBq.png

then put this script on your thing (action 88, if i recall correctly):

script 1 (void)
{
	setmusic ("D_STALKS", 0, 0);
}

 

Share this post


Link to post
  • 0

that is correct but i find the lca and i want do the same or similar

Share this post


Link to post
  • 0
2 hours ago, Walter confetti said:

first, you need to give a thingID to the monster you want, like this:

then put this script on your thing (action 88, if i recall correctly):

He said not in a new map though.

 

To work on any map you could use DECORATE to replace the monster, then in the appropriate state do an ACS call to run a script to then do SetMusic.

Edited by Nevander

Share this post


Link to post
  • 0

Thanks

 

is a good idea

Edited by Gaia74

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now