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Gaia74

Monster Change Music

Question

i have a question

 

can one monster change the music?

 

in decorate or scripts in a vanilla map?

 

no new map

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In vanilla doom format? No, not at all.

But you can do that in zdoom:

 

first, you need to give a thingID to the monster you want, like this:

0ryVrBq.png

then put this script on your thing (action 88, if i recall correctly):

script 1 (void)
{
	setmusic ("D_STALKS", 0, 0);
}

 

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2 hours ago, Walter confetti said:

first, you need to give a thingID to the monster you want, like this:

then put this script on your thing (action 88, if i recall correctly):

He said not in a new map though.

 

To work on any map you could use DECORATE to replace the monster, then in the appropriate state do an ACS call to run a script to then do SetMusic.

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