Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • 0
Cacodemon345

[ZScript problem],How to make things spawn when A_VileAttack finishes?

Question

3 answers to this question

Recommended Posts

  • 0

Spawn it from the states of a custom actor that would be placed onto the target via A_VileTarget before or at the same time as A_VileAttack is performed.

Share this post


Link to post
  • 0

Need more information. Which actor must spawn? Where this actor must spawn? Is it related to the player or the Arch-Vile?

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×