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Expolision Studios

How do I make a friendly monster? (ai)

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So i'm making a rather non_hostile map in doombuilder 2, and i want to make a friendly AI. 

I was hoping that maybe, there was a code for it, or a certain addon needed, because i see developers make WADs with monsters that just walk around, and not kill you. If anyone can help me out, that'd be great.

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Well, in udmf(maybe in hexen too)format you can mark monster as friendly without any external tools. But on other formats, I'm not sure. I don't know if Dehacked can do this. 

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1 hour ago, EmotionalFelineinaMadstate said:

Create an actor in DECORATE and add the +FRIENDLY flag to it, at least that's one way.

You can also checkbox this when you place a monster in doombuilder or gzdoombuilder so you don't even have to hard-code it. I think it only works if the map is UDMF though.

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7 hours ago, Impie said:

You can also checkbox this when you place a monster in doombuilder or gzdoombuilder so you don't even have to hard-code it. I think it only works if the map is UDMF though.

Well, I saw the "friendly" checkbox in the monster settings, but when i tested it, the monster was gone

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7 hours ago, Expolision Studios said:

Well, I saw the "friendly" checkbox in the monster settings, but when i tested it, the monster was gone

Now that's weird. Maybe you need to check "friendly" and "ally", now that I think of it.

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