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AbsorbedHatch

[2018] New year, new projects. Discuss future Doom related things here!

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Working on a Doom mod called Doom Generations.

It combines the elements of Doom, Quake, Quake II, and Wolfenstein 3D ,and mashes it up into a gameplay mod.

It's not dynamic, unlike MetaDoom, and it's being coded in DECORATE, rather than ZScript.

No screenshots yet!

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I'm working on 150 hell knights in square room map and my personal small vanilla map right now, just test my skills and see if I can work around limitations. 

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Right now I'm working on a very large map that is more experimental (for me, anyway) and once again goes for a dark atmospheric feel.  It started life as a Heretic map, but later got moved to Doom.  It doesn't have a name yet.

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I'm looking forward to what tourniquet is cooking at the moment... Also I am stirring up some torture of my own making, which most people will probably not enjoy playing, because I'm weird, and I put that weirdness into these maps that I'm working on, because I can and I find it fun.

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Maps, maps, maps and more maps for me. Basically that's happening now and going to happen next...

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1 hour ago, Nine Inch Heels said:

200.gif

 

Cute cat <3

Also i am working on a 9 map Heretic episode C:

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Last I hear, Ribbiks is working on a sequel to "Crumpets", titled "Chocolate Raspberry Cheesecake with strawberries on top". It's a mouthful . . . literally!!! 

 

*preemptively dodges tomatoes* 

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Working on a vanilla 32L megawad... inb4 someone says I can't do it, well I've gotten 2 maps finished... In three months time? :c I'll get faster. 

Also working on a huge secret project with a few other people, as well as a side project for a certain holiday. 

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Working on Retribution Dawns, a wad taking place in a large interconnected world. Eleven levels are already completed.

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