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One Doomed Bunny

Little help with some scripting?


So, this is what I am trying to do:


In my custom WAD that I am making the player witnesess a helicopter crash like in HL:OP. Now what I want to do is when he gets to the 2nd map where he wakes up, he would have low armor and health. So before the crash he was maxed out (100%) and after the crash he is looking kinda bad...poor Doomguy :,(


Any sort of help would be appriciated!




-One Doomed Bunny

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