WARDUST Posted January 4, 2018 (edited) I maked some changes in Original Heretic sprites and the ones found on Randomizer, edited to be a little more detailed and contrasted, with diferent blood colors and effects: you can request a copy sending a private message Regards! Edited April 26, 2020 by WARDUST : Show first the last version 8 Share this post Link to post
Average Posted January 4, 2018 Oooh! This looks really interesting. Off to check it out. :) 0 Share this post Link to post
WARDUST Posted January 4, 2018 Thanks! There are some little errors (poor shine in brightmaps and blood snake green instead of yellow/green) spect an v3 version of this soon. Sorry! 1 Share this post Link to post
Average Posted January 5, 2018 No need to say sorry. This is a great start. :) I've been lucky enough to play with these sprites, Eriguns 2, Damnums, Droplets, Heretic Fluids, Heretic Widescreen HUD and Heretic II soundtrack along with bloom, ambient occlusion and the Heijl Dawson tonemap in GZDoom. It really feels like Heretic 1.5 (since we already have a Heretic II!). Good times to be a Heretic fan. :) Thank you for sharing. 1 Share this post Link to post
WARDUST Posted January 5, 2018 12 hours ago, Average said: No need to say sorry. This is a great start. :) I've been lucky enough to play with these sprites, Eriguns 2, Damnums, Droplets, Heretic Fluids, Heretic Widescreen HUD and Heretic II soundtrack along with bloom, ambient occlusion and the Heijl Dawson tonemap in GZDoom. It really feels like Heretic 1.5 (since we already have a Heretic II!). Good times to be a Heretic fan. :) Thank you for sharing. Thanks a lot! As i promised, the v3! http://www.moddb.com/mods/wardust-heretyc-pack-modifications/addons/3-wardust-heretic-sprites-v3#downloadsform 2 Share this post Link to post
Average Posted January 5, 2018 That was quick! I think I'll play through HUMP with this one later tonight. :) 2 Share this post Link to post
WARDUST Posted January 6, 2018 Heeey! Thanks to all you! Here my definitive version (updated Clinks): http://www.moddb.com/mods/wardust-heretyc-pack-modifications/addons/3-wardust-heretic-sprites-v4#downloadsform 1 Share this post Link to post
WARDUST Posted January 7, 2018 Thanks to Hellser, i'm working in an V6 with offsets corrected and a 4 new sprites (Doom ones) for play Hordes of Caos: Regards! 3 Share this post Link to post
WARDUST Posted January 7, 2018 Well, i pretend a more medieval fantasy like stethic. As the other sprites. I never played God of war. But yes i see what you say. 0 Share this post Link to post
WARDUST Posted January 8, 2018 On 7/1/2018 at 5:06 PM, ETTiNGRiNDER said: Is that a Kratos hellknight? What do you think now? :-) I finished the v7 http://www.moddb.com/mods/wardust-heretyc-pack-modifications/addons/3-wardust-heretic-sprites-v7#downloadsform Enjoy, and thanks for the opinions! Here preview: 3 Share this post Link to post
ETTiNGRiNDER Posted January 8, 2018 Looks cool, not that the previous was bad. 0 Share this post Link to post
Average Posted January 9, 2018 I really like a lot of what you've done, WARDUST, but I thought I should mention that the fullbrights added to the textures don't align properly. The white switches aren't too bad but the wall texture with the large golden oval is off by quite a margin. I dunno if it's something on my end, though, as nobody else has mentioned it. I also have a request/suggestion. I'm not even sure if it's possible but would it be possible to have 2 different sprite sets, one for the gargoyle and one for the fire gargoyle. I really liked the dark red sprites that you used in earlier releases - it'd be nice if they could be used for, say, standard gargoyles and the newer, blackened sprites for the fire gargoyles. Kinda like male plumage as seen in the bird kingdom... Anyway, thanks for all your work. Heretic needs some love. :) 1 Share this post Link to post
WARDUST Posted January 9, 2018 (edited) Hey! I'm enjoying a lot modding Heretic, i can't stop! And playing for the first time Hordes of Chaos... waaah! The two things: there are some brightmaps ( i think 6) for use with my HD pack. I will update correctly in v9. About the gargoyles, in the models i use previously i was able to use diferent textures defined in the models (leader and normal) i try to replicate this but for now i can't (i think it's a lot of txt lines defining the frames for the actor) but yes, it's something i want to do (need investigate) Regards! Edited January 10, 2018 by WARDUST 0 Share this post Link to post
WARDUST Posted January 10, 2018 (edited) 17 hours ago, Average said: I really like a lot of what you've done, WARDUST, but I thought I should mention that the fullbrights added to the textures don't align properly. The white switches aren't too bad but the wall texture with the large golden oval is off by quite a margin. I dunno if it's something on my end, though, as nobody else has mentioned it. I also have a request/suggestion. I'm not even sure if it's possible but would it be possible to have 2 different sprite sets, one for the gargoyle and one for the fire gargoyle. I really liked the dark red sprites that you used in earlier releases - it'd be nice if they could be used for, say, standard gargoyles and the newer, blackened sprites for the fire gargoyles. Kinda like male plumage as seen in the bird kingdom... Anyway, thanks for all your work. Heretic needs some love. :) Done! Now i'm working with the diferent sprites for the leaders variety (Mummys and Imps) cooooool In the next version i will implement this and i will clean the brightmaps (only for sprites). Thanks for your comments, i appreciate the corrections you say, this is the help i need (good feedback) and the reaseon to post here. Another thing... what is the bird kingdom? a wad? Regards! Edited January 10, 2018 by WARDUST 0 Share this post Link to post
WARDUST Posted January 10, 2018 (edited) Average, Can you do some test in the files before i upload it to moddb (4 eyes see more than 2): http://www.mediafire.com/file/988153h6fiay9wd/3 WARDUST heretic Sprites V12.pk3 Changes: Gargoyles normal: Darker red Gargoyles Leader: Black and Red and bigger Mummy: Sand color Mummy Leader: Old Mummy style with some extra bandages, bigger than regular Brightmaps added for the new ones. Deleted Brightmaps for textures Edited January 11, 2018 by WARDUST : error in the pack 0 Share this post Link to post
Average Posted January 10, 2018 I'm just heading out to work but I'll be happy to do some testing this evening. I'm looking forward to seeing what you've done. :) 1 Share this post Link to post
WARDUST Posted January 11, 2018 (edited) working on another version for those leaders (updated link): Edited January 11, 2018 by WARDUST 2 Share this post Link to post
Average Posted January 11, 2018 Heh! You're updating faster than I can run through builds! :P I played through some maps last night and didn't come across any issues. I'll post later with a fuller response. 0 Share this post Link to post
WARDUST Posted January 11, 2018 I know i know ... I'm sick with this! jajaja i'm enjoying a lot with this. I did my own proves and i'm really satisfied. My v12 it's finished, only awaiting for comments before upload to moddb. Thanks for the feedback! 2 Share this post Link to post
SOSU Posted January 15, 2018 V12 seems to be a giant improvement over the other ones!I expecially like the Doom and Hexen reskins :) and i would love to see the same kind of project by you but for the weapons since the darker monsters clash a bit with Heretic's colorfulness. 0 Share this post Link to post
WARDUST Posted January 15, 2018 (edited) 8 hours ago, SOSU said: V12 seems to be a giant improvement over the other ones!I expecially like the Doom and Hexen reskins :) and i would love to see the same kind of project by you but for the weapons since the darker monsters clash a bit with Heretic's colorfulness. Take Cover! I just discover Heretyc plus.... here is the preview of my final version for vanila and HocX Sprites: And here a version slightly Randomized: http://www.mediafire.com/file/hj9ha4e77tbcx4g/1 WARDUST HereticPlus NOITEMS.rar This files works in another way than Heretic Plus (too much random for my taste), and i'm working on it (testing etc) but it's fully playable For now, this don't cover the extra items, only add a logical variety of monsters for the diverse clases, and replace the Doom ones in HocX with anothers more Heretic stile: Beast: "NewBeast" 18 + "ShadowBeast" 1 Chicken: "NewChicken" 8 + "Hornet" 1 ClinkS: "NewClink" 18+ "DarkClink" 1 IronLich: "NewIronLich" 8 + "DESentinel" 8 + "IceLich" 4 + "BloodLich" 4 + "GoldLich" 6 Knight: "NewKnight" 8 + "EnhancedKnight" 5 Minotaur : "NewMinotaur" 15 +"Apprentice" 5 +"Hellsmith1" 5 Mummy: "NewMummy" 10 + "NewMummyLeader" 4 + "Ghoul" 2 MummyLeader: "NewMummyLeader" 4 + "Juggernaut" 1 + "Butcher" 4 Snake: "NewSnake" 5 + "BrownSnake" 5 Wizard: "NewWizard" 8 + "Priest" 5 + "Disciple" 2 HereticImp: "NewHereticImp" 8 + "RockGolem" 3 HereticImpLead: "NewHereticImpLeader" 10 + "HereticDarkImp" 4 + "PlaugeImp" 1 --------------------------------- HOCx CacodemonHOC: "PlaugeImp" DoomImpHOC: "ImpWarlord" LostSoulHOC: "DragonFamiliar" PainElementalHOC: "RotWraith" BaronOfHellHOC: "LavaDemon" ArchvileHOC: "Deathknight" Still in proves, but it's very funny. If someone want to try and give me some feedback.... Thanks! Edited January 15, 2018 by WARDUST : New link 2 Share this post Link to post
WARDUST Posted January 15, 2018 4 hours ago, SOSU said: V12 seems to be a giant improvement over the other ones!I expecially like the Doom and Hexen reskins :) and i would love to see the same kind of project by you but for the weapons since the darker monsters clash a bit with Heretic's colorfulness. The weapons... goog idea! 1 Share this post Link to post
WARDUST Posted January 16, 2018 (edited) On 15/1/2018 at 2:23 PM, SOSU said: V12 seems to be a giant improvement over the other ones!I expecially like the Doom and Hexen reskins :) and i would love to see the same kind of project by you but for the weapons since the darker monsters clash a bit with Heretic's colorfulness. Here! http://www.mediafire.com/file/no4ktgt1c1udnbn/WARDUST Heretic weapons.pk3 Edited January 16, 2018 by WARDUST : error name 2 Share this post Link to post
WARDUST Posted January 16, 2018 and the randomizer finished in it's first version http://www.moddb.com/mods/wardust-heretyc-pack-modifications/addons/1-wardust-hereticplus-ramdomizer-noitems 3 Share this post Link to post
Average Posted January 16, 2018 Sorry I haven't replied recently but I've been tied up with other stuff. Still loving your work though! What little time I've had for Heretic has been fun with v12. Haven't noticed any issues and I really like the varied beasties. Normally, I use Eriguns 2 for Heretic but I'm looking forward to trying out your new sprite recolours. :) 2 Share this post Link to post
WARDUST Posted January 16, 2018 1 hour ago, Average said: Sorry I haven't replied recently but I've been tied up with other stuff. Still loving your work though! What little time I've had for Heretic has been fun with v12. Haven't noticed any issues and I really like the varied beasties. Normally, I use Eriguns 2 for Heretic but I'm looking forward to trying out your new sprite recolours. :) No need to say sorry. This is a great start!. :) i go to see what is this Eriguns... 1 Share this post Link to post
WARDUST Posted January 20, 2018 Eriguns feels too much for me, i prefer the ones in heretic plus with some editions. Now it's available in my moddb place. Regardss! 1 Share this post Link to post
SOSU Posted January 20, 2018 Oh wow you did a lot of stuff in such a short timeframe :O!!! 0 Share this post Link to post