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tempdecal.wad

Game is a bit too easy ?

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15 minutes ago, Job said:

If every game was Dark Souls, Dark Souls wouldn't be Dark Souls, rendering this whole post invalid. The point is, not every game has to be Dark Souls. 

Let's stay on topic please. We are not discussing Dark Souls here. 

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1 hour ago, MK-ULTRA said:

Let's stay on topic please. We are not discussing Dark Souls here. 

I'm not really sure how my post was off topic. It was a comparison that's actually applicable on multiple levels. 

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13 minutes ago, Viscra Maelstrom said:

every game is Dark Souls these days, haven't you heard?

Have you played Dark Souls? Because you sound like someone who hasn't tried it or gave up trying to beat it. 

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24 minutes ago, Job said:

Have you played Dark Souls? Because you sound like someone who hasn't tried it or gave up trying to beat it. 

it's a joke. i don't have anything against Dark Souls at all.

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On 1/13/2018 at 2:27 PM, MK-ULTRA said:

The challenges do become rather easy later in the game. I created my own challenges to keep things fresh and interesting. I once completed Titan's Realm while my girlfriend went down on me. I called it "BFG BLOWOUT" .  

Da fuck?

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Yes, it was, i played it on UV and i only got stuck by dying a couple of times.

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I love the game, I really do, having spent over 300 hours in it I can safely say It's one of my favorite games of 2016, It's just I have a feeling the gameplay isn't all that varied, so I feel like a bit of puzzle solving or key and switching hunting could have helped make it better, To be honest it started getting annoying whenever I hear the music suddenly change I know I'm up to another lockdown, funny the music is supposed to pump you up for the fight, but it only served as a way to get me annoyed, maybe the larger arenas in the sequel will solve that, but we'll see.

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I wouldn't have minded puzzles or more in-depth key/switch hunting, but I think they would be best used sparingly. Having to do puzzles and hunt things down in every replay sounds like it could become a chore unless there was some way of varying them. A fight is a more dynamic thing, you have to be really good and know exactly where to be at what time in order to play out the exact same scenario each time. Fights have more replay value.

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