Cadman Posted January 12, 2018 I just had to come back and see what has been going on in the Doom Community! I've been away far too long...real life gets you at times, but I sure have missed the community! I've missed playing Doom so I broke out the games tonight and played for a while...wow! I loved playing the good stuff! There may be some "old farts" here as well that remember me...drop a line and say hi! Just to re-introduce myself and not be rude, I was very active in the community way back when. I was a member of TeamTNT and worked with Ty Halderman and was involved in a few of their projects as a level designer, great bunch of people to work with. I started the original "Community Chest" project and was still involved up through Community Chest 2, but not as much as with the original Community Chest, after that the community took over and they created some great stuff! I was never the most brilliant guy on those projects and I couldn't have pulled it off without some great guys contributing and working hard on it! Anyway, it's great to be a part of the Doom Community again! After I catch up and bring myself up to speed I may even get back into making some maps...who knows? I need to read and update myself on the editors in use today! Any suggestions for a simpleton like me? 45 Share this post Link to post
Fletcher` Posted January 12, 2018 You've been gone a long time. Now we use Doombuilder 1024 VR Extreme Edition 3D. 19 Share this post Link to post
Doomkid Posted January 12, 2018 I'd recommend GZDoomBuilder and Slade3 as the way to go for those looking to get back into Doom modding. Welcome back! 8 Share this post Link to post
Obsidian Posted January 12, 2018 Doom Builder X is also an option, courtesy of a guy called anotak. It's less GZDoom-oriented than GZDoomBuilder, obviously. 3 Share this post Link to post
Liberation Posted January 12, 2018 (edited) Ignore them lot ^^ We all still use DeePsea and Wadauthor. Welcome back. EDIT: I personally use Slade3. 9 Share this post Link to post
Steve D Posted January 12, 2018 Yo, welcome back! I've switched to GZDoombuilder as my main editor, but I still love Doombuilder 2, which is especially handy for running sessions side-by-side and copy-pasting between them. Slade 3 is excellent, but I still find XWE 1.16 useful, though you have to Run As Administrator in Win10. Now get to work! ;) 0 Share this post Link to post
Bauul Posted January 12, 2018 The active fork is actually GZDoombuilder-Bugfix. It impressively powerful these days! Welcome back, that's one hell of a resume! All before my time but the things you worked on very much continue to echo down through the years. The CC4 texture pack is still the go-to expanded set for community projects for example. In terms of big port developments, ZDoom is dead, long live GZDoom (which now has fancy true-color in software mode). Chocolate, Crispy, Eternity, 3DGE and the rest continue to be developed (although PRBoom+ not so much, as far as I'm aware). Many, many maps came out (the Cacowards, as always, are a great place to check the best out), and no, Mordeth Episode 2 still isn't done. 11 Share this post Link to post
Not Jabba Posted January 12, 2018 5 hours ago, Bauul said: ZDoom is dead has achieved a stable final release, long live GZDoom 5 Share this post Link to post
Linguica Posted January 12, 2018 Weren't we waiting for Cadman's glorious return before starting Community Chest 5?? edit: oh actually no TGH said he would one day take the reins, nm. 3 Share this post Link to post
geo Posted January 12, 2018 You've been gone so long that you've become a skull? Zoinks a talking skull! I'm outta here Scoob! 4 Share this post Link to post
ReX Posted January 12, 2018 Welcome back, Dale. The Circle is now complete. 1 Share this post Link to post
Cadman Posted January 13, 2018 Great to hear from all of you! Thank you so much...:) I'll be looking at the suggestions for editors and go from there! 0 Share this post Link to post
Cadman Posted January 13, 2018 1 hour ago, Linguica said: Weren't we waiting for Cadman's glorious return before starting Community Chest 5?? edit: oh actually no TGH said he would one day take the reins, nm. Yes..I thought so too but TGH wanted it and I was okay with that, besides I was being very lazy anyways...:) 0 Share this post Link to post
Lila Feuer Posted January 13, 2018 A hearty welcome back, TeamTNT was effectively my Doom childhood. 1 Share this post Link to post
Cadman Posted January 14, 2018 Allright...gonna go with GZDoombuilder - bugfix...I'll see what I can do with it. Thanks everyone for your input! 0 Share this post Link to post
Memfis Posted January 14, 2018 (edited) I just want to say that you're awesome for starting the Community Chest series (I think it definitely changed the way we look at team projects) and I hope we will see another installment soon enough. 3 Share this post Link to post
Chezza Posted January 15, 2018 *pulls pacifier out of mouth* Who the hell is this guy? Welcome Back! 0 Share this post Link to post
Lila Feuer Posted January 15, 2018 27 minutes ago, Chezza said: *pulls pacifier out of mouth* Who the hell is this guy? Entire community is BABIES! 1 Share this post Link to post
Catpho Posted January 18, 2018 Thx for the CC Cadman,great to see ya back 0 Share this post Link to post