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GZDB Bugfix possible bug, can't set negative Movement speed for Polyobj

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Whenever I enter a negative value for movement speed (eg : -16) GZDB automatically resets it to 0 (ZDoom in Hexen Format) although it works fine in UDMF Format, is this some sort of bug ?

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So I can't move it to opposite direction without having to change to UDMF ?
EDIT : nevermind, silly me I just have to change the angle instead, thx.

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