Hey y'all, I'm fairly new to the whole Doom scene. Just started playing middle of last year then I really got into map design. I've got this map I've been working on for months now, and it's almost ready. But I'm faced with a problem. I've got probably a couple hundred monsters on the map and I need them all to go deaf. I really don't want to replace all the monsters or things or go back and flag them all. That just doesn't work for me and I don't have the patience, but I'll go redo them if I have to. (also I'm like, ready to share this map so this needs to hurry up already) You want the story? Here's the story. Scroll down if you don't care and just want to answer me.
I started testing my level, and several times, I kept thinking, "Wait a minute. I know I didn't make this many hell knights over here. Heck, there aren't more than two of these around for the next 10 rooms!" Later on this week I realized it was because they weren't deaf. I'm pretty sure, at least. I mean, what else would cause a room that is several rooms away to completely empty of its 6 hell knights, only for me to get ambushed in a tunnel by 12 when I only placed 2 in there? Wow, short story.
I was wondering if there was a way to assign flags to things in batch? I think I could just go into the THINGS file and add those flags to literally everything cuz I don't need anything to be not-deaf, but I'm not sure how to do that. Any help would be appreciated!
First post! Yay!
Hey y'all, I'm fairly new to the whole Doom scene. Just started playing middle of last year then I really got into map design. I've got this map I've been working on for months now, and it's almost ready. But I'm faced with a problem. I've got probably a couple hundred monsters on the map and I need them all to go deaf. I really don't want to replace all the monsters or things or go back and flag them all. That just doesn't work for me and I don't have the patience, but I'll go redo them if I have to. (also I'm like, ready to share this map so this needs to hurry up already) You want the story? Here's the story. Scroll down if you don't care and just want to answer me.
I started testing my level, and several times, I kept thinking, "Wait a minute. I know I didn't make this many hell knights over here. Heck, there aren't more than two of these around for the next 10 rooms!" Later on this week I realized it was because they weren't deaf. I'm pretty sure, at least. I mean, what else would cause a room that is several rooms away to completely empty of its 6 hell knights, only for me to get ambushed in a tunnel by 12 when I only placed 2 in there? Wow, short story.
I was wondering if there was a way to assign flags to things in batch? I think I could just go into the THINGS file and add those flags to literally everything cuz I don't need anything to be not-deaf, but I'm not sure how to do that. Any help would be appreciated!
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