This might have been asked before, but I couldn't find anything.
Okay I'll cut to the chase, I am working on a randomizer wad and I wanted to know if there's a way I can add options into the option menu, specifically one that allows the player to disable and enable specific enemy spawns. I also want it to include presets at the top (I.e. Doom only enemies, Doom 2 only enemies, Custom[Possibly], ect). Kinda like the one PB has.
I'm using Slade for editing and I intend this to work with GZDoom.
EDIT: It'd work like this:
Options > Rando Options > Rando Spawns
And the menu would looks something like this
[Presets]
[Enemy] ON/OFF
UPDATE:
Okay so like I figured out how to use MENUDEFs now I need to know how to disable enemies / prevent them from spawning like in PB and how to add a preset option.
This might have been asked before, but I couldn't find anything.
Okay I'll cut to the chase, I am working on a randomizer wad and I wanted to know if there's a way I can add options into the option menu, specifically one that allows the player to disable and enable specific enemy spawns. I also want it to include presets at the top (I.e. Doom only enemies, Doom 2 only enemies, Custom[Possibly], ect). Kinda like the one PB has.
I'm using Slade for editing and I intend this to work with GZDoom.
EDIT: It'd work like this:
Options > Rando Options > Rando Spawns
And the menu would looks something like this
[Presets]
[Enemy] ON/OFF
UPDATE:
Okay so like I figured out how to use MENUDEFs now I need to know how to disable enemies / prevent them from spawning like in PB and how to add a preset option.
Edited by DepravedDipteraShare this post
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