datacore Posted February 13, 2018 (edited) Two maps with an old version of textures, sprites and sounds of TN.wad (Tangerine Nightmare). https://i62.servimg.com/u/f62/13/13/33/51/coop-210.png https://i62.servimg.com/u/f62/13/13/33/51/coop-212.png https://i62.servimg.com/u/f62/13/13/33/51/coop-213.png https://i62.servimg.com/u/f62/13/13/33/51/coop-211.png Edited February 20, 2018 by datacore 5 Share this post Link to post
NieMaMordy Posted February 13, 2018 Please remember to post screenshots. Nobody will play your wad if you don't post any. 0 Share this post Link to post
datacore Posted February 13, 2018 1 hour ago, Chamelenoel said: Please remember to post screenshots. Nobody will play your wad if you don't post any. Done :). 0 Share this post Link to post
omegamer Posted February 13, 2018 Looks awesome, I'll play it later this day 0 Share this post Link to post
guineu Posted February 13, 2018 Simple but fun maps. There were many Archviles, but their placement and the fights in general are forgiving, so despite the threats the maps are relaxed. Here's my playthrough. I think the Plasma gun in Map02 is supposed to be a secret? But you can just run and grab it from the start (12:32 in video, as opposed to the secret leading to it from behind at 17:54) leaving the secret empty later on. 0 Share this post Link to post
bioshockfan90 Posted February 14, 2018 Did the download link get removed? Can't see it. 5 Share this post Link to post
datacore Posted February 14, 2018 17 hours ago, omegamer said: Looks awesome, I'll play it later this day I must wait some days because TN.wad is not on idgames for moment. And i use the ressource of an old NT.wad version for this Wad. 0 Share this post Link to post
datacore Posted February 20, 2018 Quote Mon Feb 12 19:34:31 EST 2018 Rejected Btlgs1.txt because: contains unmodified id Software resources Mon Feb 12 19:34:31 EST 2018 Rejected Btlgs1.zip because: contains unmodified id Software resources What the fuck ?? 0 Share this post Link to post
Marcaek Posted February 20, 2018 Your WAD probably has unmodified lumps from Doom2.wad, do this: 0 Share this post Link to post
Misty Posted February 20, 2018 Exclude id software resources from your wad. It can be textures/flats, monsters or even projectiles. It's a common rejection reason. 0 Share this post Link to post
datacore Posted February 20, 2018 4 minutes ago, Myst.Haruko said: Exclude id software resources from your wad. It can be textures/flats, monsters or even projectiles. It's a common rejection reason. Ok, thanks guy :). 0 Share this post Link to post
Misty Posted February 20, 2018 Yeah, do as Marcaek showed to you and you'll be good. 0 Share this post Link to post
franckFRAG Posted February 20, 2018 I prefer you use Tn.wad like resource, in addition with your wad. 2 Share this post Link to post
datacore Posted February 21, 2018 22 hours ago, franckFRAG said: I prefer you use Tn.wad like resource, in addition with your wad. ok. 0 Share this post Link to post