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WARDUST

Need help replacing fatso and spiders related to map 07 scripts

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Hey!

I'm using new decoration for mancubus and spiders, and this affect on map07 script lowering ground when specified mosnters are eliminated.

For now, i'm replacing the mosters (fatso replaces fatso) but i think in this way i¡n setting a new moster, so, the script doesn't works.

Is there any better form to mantein working this script? i know only this map it's working in this way, but... i don't like use idclip you know :-P

6zpxer.jpg

MODDB download:

http://www.moddb.com/mods/wardust-hq-addons-for-doom-games/downloads/darkforces-wardusted

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Make sure the monster inherits from Fatso/Arachnotron and calls A_BossDeath in its death animation.

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7 minutes ago, scifista42 said:

Make sure the monster inherits from Fatso/Arachnotron and calls A_BossDeath in its death animation.

mmm i think everything is fine... here you can see:

 

my first line:

actor PlasmaFatso : Fatso replaces fatso

 

The final squences:

Death:
    PFAT K 6
    PFAT L 6 A_Scream
    PFAT M 6 A_NoBlocking
    PFAT NOPQRS 6
    PFAT T -1 A_BossDeath
    stop
  Raise:
    PFAT RQPONMLK 5
    goto See
  Pain.Cube:
    TNT1 A 0 A_GiveToTarget ("Stimpack", 10)
    Goto Pain+1
  Death.Cube:
    TNT1 A 0 A_GiveToTarget ("Stimpack", 10)
    Goto Death+1
  }

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