Jaws In Space Posted February 22, 2018 Who's ready for some Heretic speed mapping! Come back 24 hours from now to find out the theme & restriction of the 2nd Heretic Speedmapping session. Mapping will last from 5PM to 1AM EST. 3 Share this post Link to post
SOSU Posted February 22, 2018 I will probably join but first i want to know the details ;) 0 Share this post Link to post
Adahn Posted February 23, 2018 (edited) . Edited December 15, 2019 by Jthom 0 Share this post Link to post
Jaws In Space Posted February 23, 2018 Mapping time! mapping stops 8 hours from the time of this post, you don't have to participate for all 8 hours, but try to map for at least 2 hours. Theme: Crypt Restriction: Make 25% of the map an optional area. Resource Pack - this time we're using resources from ShadowCaster. 4 Share this post Link to post
SOSU Posted February 23, 2018 Is this limit removing like the last session? 0 Share this post Link to post
Jaws In Space Posted February 23, 2018 Just now, SOSU said: Is this limit removing like the last session? Yes. 1 Share this post Link to post
Adahn Posted February 23, 2018 I opened the resource pack in slade and an S_END is missing, I'm a little unfamiliar with using resource packs, is it supposed to be like that? 0 Share this post Link to post
Jaws In Space Posted February 23, 2018 4 minutes ago, Jthom said: I opened the resource pack in slade and an S_END is missing, I'm a little unfamiliar with using resource packs, is it supposed to be like that? Oops, no it's not. I just made a quick fix for that, same link. 2 Share this post Link to post
Adahn Posted February 23, 2018 right, that had me a little confused for a moment there, thx for clearing that up. 1 Share this post Link to post
Walter confetti Posted February 24, 2018 (edited) crypt.zip Title: Graves 'n' shit Description: More of two hours are been wasted for doing this. Also, did crypts have water sewers too? Build Time: 2 hours and half (+50 minutes of extra bug-fixing) Restriction: Used, not sure how well New Music: None, i think the stock music works fine here Uses texture pack: Yes Edited February 27, 2018 by Walter confetti 1 Share this post Link to post
riderr3 Posted February 24, 2018 http://www.mediafire.com/file/lop3bcgpupqclu4/nexoss.zip Title: Nexeh's ossuary Description: I forgot to add gasbags, but there are timebombs at least. Build Time: 5 hours and half Restriction: Used New Music: No Uses texture pack: Yes Other files required: HtecSpeed02_Resource.wad 0 Share this post Link to post
Adahn Posted February 24, 2018 AbdMausoleum.zip Title: Abandoned Mausoleum Build Time: 5-6 hours Restriction: used New music: no Texture Pack: yes 0 Share this post Link to post
Jaws In Space Posted February 24, 2018 Okay, times up! I'll compile these maps in the morning & then give out some feedback. 2 Share this post Link to post
Jaws In Space Posted February 24, 2018 Okay here's all 4 maps compiled into one. Only one bug of note, Jthom on your map just past the yellow door there are 2 sets of bars that should be marked as impassible, but are not. Other than that the only noteworthy thing is that Walter's & Jthom's maps have an overabundance of supply's. Like last time I'll give one week for updates & if anyone want's to pick out some midi's you are free to do so. Maps 6 Share this post Link to post
Walter confetti Posted February 27, 2018 crypt.zip removed and changed some items, added new hidden alcoves that lowers when you reach the exit teleport stairs and reveals new monsters, fixed a unclosed sector at the water pool stairs, aligned textures, difficulty settings added 0 Share this post Link to post
Adahn Posted March 2, 2018 AbdMaus.zip Here's the updated version of my map. List of changes: -rebalanced the ammo and changed the items around -added more enemies -changed some textures -fixed the iron bars near the end, also made an end room 0 Share this post Link to post