Since my first three "The Mis-Adventures of Dynamite" all the floor, ceiling and well textures are using flats. Since I know not many source-ports can see flats on walls (Than again with 3D floors and 3D models that probably shrinks the source-port pool more) is it really necessary to use wall textures instead of flats for textures on walls?
(Also I literally have no idea how to texture a wall outside of flats... yup! I can do 3D models, scripts and multiple levels with multiple classes but can't texture a wall! :P)
Since my first three "The Mis-Adventures of Dynamite" all the floor, ceiling and well textures are using flats. Since I know not many source-ports can see flats on walls (Than again with 3D floors and 3D models that probably shrinks the source-port pool more) is it really necessary to use wall textures instead of flats for textures on walls?
(Also I literally have no idea how to texture a wall outside of flats... yup! I can do 3D models, scripts and multiple levels with multiple classes but can't texture a wall! :P)
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