Matthias Posted March 11, 2018 (edited) I'ts Real And It kills AKA Everything Sucks - Heretic megawad • 90th style old school vanilla maps (close enough). • Castlevania Music • Realm667 textures :D • Stupid name (still better than "Fucking Hexen") • One episode (9 new maps) But I guess the trailer says more than my blah blah. So here it is: DOWNLOAD HERE: https://www.doomworld.com/idgames/levels/heretic/Ports/iraik Matthias Edited October 22, 2018 by Matthias : Released project 23 Share this post Link to post
Dude27th Posted March 12, 2018 I normally don't care about map packs in general , but this looks very cool! I like the level design c: 2 Share this post Link to post
xvertigox Posted March 12, 2018 Quote • Maps are inspired by Borderline Personality Disorder symptoms This caught my eye. I'll check it out, I feel like I need to play more Heretic in general. 1 Share this post Link to post
Catpho Posted March 12, 2018 Edgy title :P Not playing much heretic right now, but will keep an eye! 3 Share this post Link to post
Dragonfly Posted March 12, 2018 May I reinforce the desire for a better title? 1 Share this post Link to post
Matthias Posted March 12, 2018 Well I originally wanted a name "It's real and it kills" 1 Share this post Link to post
Redwind Posted March 13, 2018 (edited) Well, this certainly looks interesting and I may give it a go sometime. I really like the level design. But will it run on Chocolate Heretic or it's for ZDoom only? Also, the title is quite inapropriate, even if funny. I came here expecting a joke wad. Quote I am gay Fine, but what does it have to do with your wad? 1 Share this post Link to post
Matthias Posted March 13, 2018 (edited) 30 minutes ago, Redwind said: Well, this certainly looks interesting and I may give it a go sometime. I really like the level design. But will it run on Chocolate Heretic or it's for ZDoom only? Also, the title is quite inapropriate, even if funny. I came here expecting a joke wad. Well it's vanilla megawad and I tried it in the Chocolate Heretic and Crispy Heretic and it works, however I exceed some limits on some places, so it sometimes crashes or there are tuttifrutty and bleeding bugs. So I would recommend to better use zdoom, gzdoom, qzdoom, zandronum, skulltag, jdoom and so on. Edited March 13, 2018 by Matthias : less jokes 1 Share this post Link to post
Catpho Posted March 13, 2018 35 minutes ago, Matthias said: Well it's vanilla megawad and I tried it in the Chocolate Heretic and Crispy Heretic and it works, however I exceed some limits on some places, so it sometimes crashes or there are tuttifrutty and bleeding bugs. So I would recommend to better use zdoom, gzdoom, qzdoom, zandronum, skulltag, jdoom and so on. Is crispy heretic like crispy doom? Also, do you mean that it will only work on zdoom family ports, or you will eventually make them work on chocolate heretic? 0 Share this post Link to post
Matthias Posted March 13, 2018 26 minutes ago, Catpho said: Is crispy heretic like crispy doom? Also, do you mean that it will only work on zdoom family ports, or you will eventually make them work on chocolate heretic? I can test more the Crispy (yes it's like Crispy Doom). But I am not sure if I can promise Chocolate Heretic, it's just... too way limited for such big complex maps with so many sectors and such :) Sorry about that. 0 Share this post Link to post
Catpho Posted March 13, 2018 2 minutes ago, Matthias said: I can test more the Crispy (yes it's like Crispy Doom). But I am not sure if I can promise Chocolate Heretic, it's just... too way limited for such big complex maps with so many sectors and such :) Sorry about that. So these are limit removing maps? Just needed this clarification :P 0 Share this post Link to post
Matthias Posted March 13, 2018 15 minutes ago, Catpho said: So these are limit removing maps? Just needed this clarification :P I am at work now so I could make a screenshots of bugs in my megawad in chocolate heretic once I arrive home... However some places does this bug: (this one example it caused by missing texture, but all in all it does something similiar on some places). (Also I guess here are people who understands doom engine bugs more than I do, so i hope someone explains here why huge maps are not really vanilla compatible):) 0 Share this post Link to post
damned Posted March 13, 2018 Hey! Don't dare to change the name you BUZERANT! :D 3 minutes ago, Matthias said: (this one example it caused by missing texture, but all in all it does something similiar on some places). (Also I guess here are people who understands doom engine bugs more than I do, so i hope someone explains here why huge maps are not really vanilla compatible):) Check if you are not using flat textures on walls. 1 Share this post Link to post
Matthias Posted March 13, 2018 (edited) 3 minutes ago, damned said: Hey! Don't dare to change the name you BUZERANT! :D Hey, don't call me BUZERANT. I am just "Trošičku teploučkej" :) Quote Check if you are not using flat textures on walls. I don't. It actually doesn't even let me ... but hey, you can check while betatest if you're willing to do some aside of Leebigh 0 Share this post Link to post
Catpho Posted March 13, 2018 9 minutes ago, Matthias said: (Also I guess here are people who understands doom engine bugs more than I do, so i hope someone explains here why huge maps are not really vanilla compatible):) You mean that they just crash? Or you cant save? 0 Share this post Link to post
Matthias Posted March 13, 2018 3 minutes ago, Catpho said: You mean that they just crash? Or you cant save? I guess it sometimes also crashes... I will try it again at home.. I don't remember much details :) I mostly play it with Zandronum 0 Share this post Link to post
Scypek2 Posted March 13, 2018 If there are no untextured walls but HOMs still show up, that would be drawsegs overflow. It's like visplane overflow but with walls instead of floors, and it doesn't crash the game. 0 Share this post Link to post
Matthias Posted March 13, 2018 (edited) Vanilla (I mean Chocolate) Heretic Edited March 14, 2018 by Matthias 0 Share this post Link to post
Matthias Posted March 13, 2018 (edited) The same thing in Zandronum Edited March 13, 2018 by Matthias 0 Share this post Link to post
Matthias Posted March 16, 2018 @Memfis + @Dragonfly So are you happier with the new name or is there still something I can do for you?:) @damned + @Scypek2 Any other suggestions regarding the vanilla optimization when you have the screenshots provided now? Thanks 0 Share this post Link to post
Catpho Posted March 16, 2018 (edited) You know you dont really need to do it in vanilla right? Limit removing is fine, optimization for vanilla can take some time, and you might do something you dont like, unless you want to make btsx(not recommended for first one man megawad imo). 0 Share this post Link to post
Matthias Posted March 16, 2018 I know, but maybe the reason for HOM and Crashing is something small and simple and maybe something really crucial. I'll see :) 0 Share this post Link to post
Memfis Posted March 16, 2018 Well, the new title doesn't sound like a complete joke at least. It doesn't make me think of anything Heretic-related though. 1 Share this post Link to post
riderr3 Posted March 16, 2018 (edited) On 13.03.2018 at 3:43 PM, Catpho said: Is crispy heretic like crispy doom? Also, do you mean that it will only work on zdoom family ports, or you will eventually make them work on chocolate heretic? I'm noticed the tutti-frutti bug are in Crispy Heretic. But otherwise, it's plays limit-removing Heretic maps well. Edited March 16, 2018 by riderr3 0 Share this post Link to post
Matthias Posted March 20, 2018 9 hours ago, Apaul27 said: Can i test your wad out? Are you a good tester?:) 0 Share this post Link to post