Kassildes Posted March 12, 2018 I already created the "green" key for doom with "DECORATE" and "LOCKDEF". But I do not know what to do so I use this key to open a simple door. What to do? Do you have a "LUMP" to mount? If has can put a script to GZdoom identify a new action for example: 440: door (green) open stay. 0 Share this post Link to post
0 snapshot Posted March 12, 2018 (edited) Your map format has to be Doom in Hexen Format or UDMF to be able to use Custom Lock number for your linedef action, I recommend UDMF because you can't use Locks for things other than Doors in Doom in Hexen Format (unless you use scripts). Edited March 12, 2018 by dmg_64 0 Share this post Link to post
0 Kappes Buur Posted March 13, 2018 A while back I made a tutorial to use a green keycard to open a door. It might help you with your map. 0 Share this post Link to post
I already created the "green" key for doom with "DECORATE" and "LOCKDEF". But I do not know what to do so I use this key to open a simple door.
What to do? Do you have a "LUMP" to mount? If has can put a script to GZdoom identify a new action for example: 440: door (green) open stay.
Share this post
Link to post