Szymanski Posted March 12, 2018 I'm using GZdoombuilder's visplane explorer tool and there's a section of map that is completely ignored, shown as a black square. There doesn't appear to be anything odd about the nodes at this position. I'm using GZDB version 2.3.0.2787 (a41058b) Is there a tool for GZdoombuilder that shows the amount of segs in view? I have some areas that go over the limit in Chocolate Doom's Render limits variant but aren't visible as HOM in game (making debug a little difficult). 0 Share this post Link to post
riderr3 Posted March 12, 2018 I remember it was old bug of GZDB which was fixed. But maybe it can be happened now under certain circumstances? Personally, I searching such tool for vanilla heretic maps. 0 Share this post Link to post
zokum Posted March 13, 2018 The amount of segs and visplanes depend on the nodebuilder. A tool such as the one in GZDB kan only give a rough estimate. 0 Share this post Link to post