Title: Nebula 95: Nebula Shrine
Filename: levels/doom2/m-o/neb01.zip
Size: 359.11 KB
Date: 03/22/14
Author: lupinx-Kassman/lupinx_Resurrected
Description: First entry in a series of small vanilla doom maps in a space adventure built off personal nostalgia. Each entry consists of a two short maps: an introductory monsterless map with a single secret to find before tackling the mission, and the main map itself. I release them in the order they are made, but the difficulty depends on the map. This marble-themed map is one of the harder ones in the series so far. It was based on my map 18 from Odamex Nitro, but the layout (particularly the perimiter around the central shrine), has changed quite a bit for the single player version. It's a sorta free-roaming level in which all weapons are available, if you know where to find them.
Credits: Music: Title music - "September" by Earth, Wind, & Fire (Unknown sequencer) Intermission music - "Got to Be Real" by Cheryl Lynn (unknown sequencer. May be "Mello-D" based on midi info but not sure) Map 01 music - "Jamaican Nights" by The Rippingtons (Sequenced by Andres Chait) Map 02 music - "Magic Lady" by Jeff Lorber (Sequenced by Bob Lasnek) Graphics: VegaKurtsa/Hozen for the Kass avatar I used from Noob Project 5 at the time Nebula 95 was created (which was vectorized as the icon in the bottom right of the TITLEPIC) Andy Chen and Claude Martins for the Invasion WADs from which the status bar came DWANGO 5 for the status bar number graphics Andrew Davis for the Inkpen2 Script font used as a base in the TITLEPIC and CREDIT graphics as well as in text throughout the menus and intermission screen The European Southern Observatory for the photo of Spiral galaxy Messier 83 (converted for use as the sky and as the INTERPIC) Sounds: The added sound effects in nebsnd.wad came from David Butler's "My Doom II" wad Special Thanks to: Demon of the Well, Memfis, and hex11 for feedback I used in refining the map Everyone who played and expressed their thoughts on these maps Id Software for the Doom series
Base: My layout from Odamex Nitro Deathmatch map 18
Build time: You know, I really have no idea
Editor(s) used: Doom Builder 2, Slade, Photoshop
Bugs: Nope.
Rating: (3 votes)
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Reviews:
Anonymous
new funx

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