Title: |
Lost Temple |
Filename: |
levels/doom2/Ports/p-r/ph_lost.zip |
Size: |
206.76 KB |
Date: |
11/26/19 |
Author: |
James "Phobus" Cresswell |
Description: |
Originally intended as MAP29 of Triacontathlon, I gave this a test as I couldn't remember what it was like and was shocked at the difficulty, so decided it's best served as an individual release. It's a "grind map", which I made in 11 hours of mapping in a 12-hour period. Play style is an adventure through a range of death traps before fighting enemies in a slightly less linear temple. |
Credits: |
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Base: |
New from scratch |
Build time: |
13 hours |
Editor(s) used: |
GZDoomBuilder-bugfix, DBX, SLADE3 |
Bugs: |
in prboom+ complevel 2, you can't leave the starting room. The default prboom+ complevel does not have this issue. |
Rating: |
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Download mirrors:
/idgames protocol:
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View ph_lost.txt
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