Title: Enhanced Weapons Patch (Doom / Ultimate Doom Version)
Filename: combos/enhdoom1.zip
Size: 37.39 KB
Date: 12/08/99
Author: Sparky of KISS Software
Description: An addon for Don Tello's Enhanced Weapons Patch (dtcog40.zip) to enable the patch to be used with Doom v1.9 and Ultimate Doom v1.9

You WILL require Don's original Doom II version to get the graphics, sounds and DeHackEd patch. DTCOG40.ZIP is available at: ftp://ftp.cdrom.com/pub/idgames/combos/dtcog40.zip

You will also need a Source Port which can import DeHackEd patches and wads containing sprite data - such as ZDoom, MBF, SMMU, Boom, PRboom, etc. ZDoom is highly recommended because you also get to play with the Super Shotgun from Doom II.

See Don's text file for a more complete description of the changes this patch makes to Doom's game play; but very briefly the patch includes the following: * all weapons replaced or modified (even includes Doom II's Super Shotgun when played with ZDoom). * shootable hanging bodies (not all of them in the Doom I version though) * semi-permanent blood * the imp throws balls of fire * many item and weapon sprites replaced * many sounds replaced (weapons, doors, lifts, etc.) or remapped * a new status bar * new cross-hairs for use with Doom Legacy

Playing the original Doom or Ultimate Doom levels with ZDoom, MBF, SMMU, PRboom, Boom: -deh enhanced -file enhanced enhdoom1

Tested okay with: Doom v1.9 Ultimate Doom v1.9 ZDoom v1.21 MBF v2.03 SMMU v3.10 PRboom v2.02 Boom v2.02

Will not work with: Legacy v1.28 (DOS or Win32 versions) due to a bug where sprite frames for the one animation can't be in separate wad files.
Credits: Don Tello (cwhittle@isn.net) - author of the Doom II version of The Enhanced Weapons Patch
Base: doom2.wad and dtcog40.zip
Build time:
Editor(s) used: WinTex, NWT and Paint Shop Pro
Bugs: The CyberDemon shoots missiles from around his knees.
Rating: (7 votes)
Download here

Download mirrors: /idgames protocol:

This is complete BS dude what the hell is it supposed to be? Its worthless if it cant be usedx
Where's the Dehacked?x

View enhdoom1.txt
This page was created in 0.00203 seconds