Random Deaths & Decoration v1.5 Final|
This is a gameplay mod that provides enhancement to vanilla monsters but maintains balance to the original gaming experience.|
Nearly all monsters have multiple death sequences, dead things and gore are randomized and a couple other surprises.
Smooth animations have been implemented for most monsters (but not death states) as well as a few other additions added in 1.2, the earlier version.
One large change in 1.5 is the implementation of the unused zombieman and sergeant rotation sprites that Romero posted on December 10th, 2014 in place of the ones used in 1.1 and 1.2.
There are no weapon changes at all so if you want to load up your favorite weapons mod that doesn't alter monsters, make sure you load it up before it.
There is now a separate version for Zandronum now, which works 100% due to extensive online multiplayer testing.
id Software, SlaYeR, Rogue Entertainment, Brutal Doom, Beautiful Doom, Minor Sprite fix project, RumbleRose, Neutered.wad, Blox, Vader, Neoworm, DoomNukeM, Butane, ItsNatureToDie, Kinsie, Minigunner, Eriance, scskwirl, osjclatchford, Phil108, Captain Toenail, Chickenlegz, Skulltag, KDiZD team, DavidG, Ed the Bat, Russian Overkill team, Gifty, Marphy Black, NantoCodd, Monolith, Bloax and everyone else who contributed.|
SLADE, Paint Shop Pro 8|
Hell Knight dismemberment death doesn't drop arm for some reason under Zandronum multiplayer.|
|Anonymous||Does exactly what it says on the tin. The randomization of decorations really adds new flavors to the original doom maps, as well as several pwads. Love this wad.||x|
|DoomGeek101||Pretty cool stuff here. Honestly glad you made this.||x|
|subject_119||Nice addon we got here, adds a little variety.||x|
|Anonymous||This is the best mod ever made in man history. I rate 5 starts||x|
|Anonymous||A mod that adds variety of eyecandy, while still maintains the vanilla purpose of said aspects. Very well done.||x|
|Anonymous||^Just shut up you Terry trolls because this mod is interesting! 5/5||x|