Title: 8 Bits CTF
Filename: deathmatch/skulltag/8bitctf.zip
Size: 977.5 KB
Date: 05/29/05
Author: G0dCells, Hobomaster, Nestea and SnowRobot
Description: Robotron 2084 revenge, be warned!!!

This is intended to be a set of rapid Catch the flag maps. Some maps are standard and normals, but most are played very quickly. Best experience when set with a time limit instead of score limit.

WARNING READ BEFORE FRAGGIN'! A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or background on a monitor or while playing video games may induce an epileptic seizure in these individuals. Certain condition mey induce previously undetected epileptic symptoms even in persones who have no history or prior seizures or epilepsy. If you, or anyone in your family, has en epileptic condition, consult your physician prior ro playing. If you experience any of the following symptoms while playing 8bitDM -- dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsion -- IMMEDIATELY discontinue fraggin' and consult your physician before resuming play.

For some reasons I didn't replaced any sounds, because it would make the file bigger and not necesseraly better. There's a limit to respect in modification, since retro games were little i must keep it little.

Tryed to make a patch but it didn't worked...
Credits: Nestea for it's so great Marine Skin. Thank ya, it's so cool! Hobomaster22 for the maps, and Snowbro for the awesome titlepic, menu pic too, and fising some loops. MasterOfDeath for the HUD and the first set of fonts. Skullers, Joker87 and SonicIce for intensive testing. Pickle965 for hosting 8bitDM and helping to the popularity of this theme.

Id Software, zDaemon Staff Big thanks to all beta testers, I dont enumrate this time, there're too much, so thx to all zdaemon community for the support and appreciations. Thanks you very much!
Base: Totaly from scratch.
Build time: About 3 month.
Editor(s) used: Doom Builder 1.60, Deepsea, Wintex 5.0, XWE, Paintshop pro 6 and XM player.
Rating: (22 votes)
Download here

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